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Open Mobile MMORPG Engine This is an mobile gameEngine for Massively multiplayer online role-playing game. The client use Qt on Meego The server use C++ on Linux The final aim of this project is create a SecondLife like gameengine.
Ada-engine, more commonly known as eAda, is a MMORPG engine, with which you can make your own game. It is created in Ada 2005, a fast, strongly typed programming language... [continued at project homepage]
This is a project to create an open source remake for Haypi Kingdom, an Iphone/Ipad MMPORG. The intent is to recreate the core of the game, and add features that are sorely needed.
The Borg project is a framework for building MMORPG systems entirely written in c# . Borg provides the infrastructure and development framework with features like account authentication & management, message delivery, client and shared libraries...
Update: this project is not active. You can still use it as a solid base for other projects or research.
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Interactive aims to be a cutting edge Opensource, community driven MMO Engine for the indie community. Our goal is to provide a service like AAA companies have in Hero Engine and Big World.
Open Path is an open source, browser-based, online RPG. It aims to be the best gameengine available, boasting many inbuilt features that most frameworks don't have. It is fast, powerful, robust, and free (speech and beer).
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A virtual world engine writen by C# Provide network,serialization,thread management,work flow,cluster management,RPC etc.It's designed for concurrency. For performance, it doesn't use lock to resolve conflicts, otherwise it use queues.
Decimation is an open-source multiplayer game framework programmed in Java. It can support a variety of 3D games, ranging from small four-person games to large massively multiplayer online role-playing games, supporting thousands of concurrent users.
The goal is 3D gameengine. I will also want to have a 2D version of the same thing :) People will like multi-choice for 1 game =p ScarNastics 3D game build on jMonkeyEngine[jME2, 2009] ScarNastics 2D game build on a personal home build written by Sonis
3D free/open MMORPG game using Raydium 3D engine. Is intented to be an open world for free roaming, survival experience, and various physics playgrounds. Also it will be a skill training place for (real world) videogame students.
A completely open source 2D MMORPG engine, written in C++ using SDL. Designed for beginner game developers, with little to no knowledge of game programming. Capable of producing multiplayer games with similar graphics to early Final Fantasy games.
viiigine is an open source Final Fantasy VIII gameengine. The main goal of this project is to redevelop gameengine fully compartible with original and providing new abilities (multilanguage support, high resolution, new models, etc) in extensions.
Zen Worlds is an object oriented C++ virtual worlds / MMO gameengine framework. This project includes Zen Enginegameengine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
Wiso is a Iso web framework written in HTML/Javascript/CSS based on the Prototype framework. Wiso can be part of a 2.5D (isometry) web gameengine for web games.
It's a browser based space mmorpg game called Pulsar Online. It was launched in mid 2011. Game is playable, functional, although it lacks some planned and required features like port raiding, better UI, more RPG and so on. All PHP developers are welcome to develop new functions and fix old bugs.
The Multi-platform advanced networked gameengine (MANGE). Users will be able to create maps and scripts to create a huge on-line environment for many players. MANGE will allow users with no coding knowledge to create complex on-line games.
MIR is a dream of young student in computer graphics and programing, who one day thought of a game wich will be very very innovative and so customizable by the user than he\'d be able to really build and shape the world where he lives.. MIR: Make It Real
PyFPS is a 3D MMORPG video game. It combines the concepts of MMORPG games with classic FPS online shooters. The project is written in C++ and uses the Ogre 3D engine [http://www.ogre3d.org].