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Broken Shield is a PvP, medieval-style RPG powered by the Cube2 Engine. Explore different worlds with other players and enter battlegrounds to complete certain objectives and win experience and level up.
Despite being more graphically advanced than my 2D game engine, it isn't as well developed. Its original name was "3DWorld" because it simulated a 3-dimensional environment -and that's pretty much all it does. You can move around, pick up a cube, and jump using typical FPS controls. I started to implement the ability to shoot but it's still incomplete. This project has been put on hold in order to focus on my 2D game engine.
An open-source and extended 3D-version of the can knockdown game.
In this game, it is your aim to destroy the castles in each level - as fast and efficient as possible. Try different arms in different levels and have fun!