12 projects for "controls" with 1 filter applied:

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  • 1
    Commander Genius

    Commander Genius

    Commander Keen Interpreter

    This is a fork of CloneKeen. It fully interprets the classic dos games Commander Keen 1-6 including some fanmade mods and adds some nice twists like smoother gameplay, some special graphical effects and also music, which was missing in the first trilogy. Use our High Quality Pack and enjoy the Commander Keen series in a new way.
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    Downloads: 142 This Week
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  • 2
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 0 This Week
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  • 3
    DGen

    DGen

    Portable Sega Genesis/Mega Drive emulator.

    DGen is a free, open source and portable emulator for Sega Genesis/Mega Drive systems.
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    Downloads: 47 This Week
    Last Update:
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  • 4
    Linux ERT target controls code generation from Simulink for computer based on MPC5200 and Linux. The target contains support for CANopen via Simulink blockset which integrates the CANopen driver to the generated code.
    Downloads: 0 This Week
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  • 5

    Generic 3D Game Engine

    A basic 3D environment with a first-person POV

    ...Its original name was "3DWorld" because it simulated a 3-dimensional environment -and that's pretty much all it does. You can move around, pick up a cube, and jump using typical FPS controls. I started to implement the ability to shoot but it's still incomplete. This project has been put on hold in order to focus on my 2D game engine.
    Downloads: 0 This Week
    Last Update:
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  • 6

    JZipView

    Ultra-simple and fast zipped JPEG viewer released under GPL

    A zipped JPEG viewer written in C. Fast thumbnail and fullscreen image loading achieved with libjpeg scaling. Source code licensed under GPL v3, see Github page for source code and details.
    Downloads: 0 This Week
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  • 7
    Foobillard++
    An OpenGL Billard Game based on foobillard 3.0a with patches, new features (hud, jumpshots, correct detection of lost balls, more sound and graphics etc). Optimized for touch. New designed mouse / touch-control. On Facebook: www.facebook.com/Foobillardplus Some Videos: http://www.youtube.com/user/foobillardplus/videos
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    Downloads: 83 This Week
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  • 8
    blackhole-game
    An open source game, where the player controls a ship near the edge of a black hole.
    Downloads: 0 This Week
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  • 9

    ControlContainer

    An easy way to put your Controls in group,hide and move them together!

    It's just a blank ActiveX control. Why to use it: Put a group of controls on it,then you can organize,show,hide and move then together with only one property.
    Downloads: 0 This Week
    Last Update:
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  • Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

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  • 10
    Metronono_qt

    Metronono_qt

    Simple metronome with manual tap function

    ...It's not written well, it works but it's only a "programming toy", I'm not a real developer and I'm still learning c++/ Qt and I wanted to know how sourceforge work, seeing "from the other side of the screen" :) . Program uses Qtimers, Qtime, many signal mapping objects, a simple system bell...and a bunch of other ui controls. So...play with it :) Turn system volume down, no volume control is enabled in this release! Sound is system alert. I'm not responsible for any damage on your system, try it under your responsibility. Source code is not "evil" ( in fact is provided, there is nothing strange in it ) but I don't know what would happen using my code.
    Downloads: 0 This Week
    Last Update:
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  • 11
    stupidGUI is a lite tool for u to create gui applications use c++ under win32. All of the controls are rendered by the lib,the default render engine is gdi ,u can even use direct3d replaced! Just make it Pretty,Small,and Stupid!
    Downloads: 0 This Week
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  • 12
    mk, with a C/C++ compiler & using user supplied C/C++ code, is a tool which controls generation of executables & non-source files of a program. mk is similar to tools such as GNU make, but exists as a header file & rules/targets are specified using C/C++
    Downloads: 0 This Week
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