Showing 3 open source projects for "essential-static"

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    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. Statically generated...
    Downloads: 7 This Week
    Last Update:
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  • 2
    GoCraft

    GoCraft

    A Minecraft like game written in go

    ...GoCraft includes basic terrain generation, block placement mechanics, and player movement within a procedurally generated world composed of cubic blocks. The game engine provides essential features such as world rendering, chunk management, and interaction with blocks through simple controls. It also includes multiplayer functionality through a client-server architecture that allows multiple players to interact in the same world environment. The project was originally created as an experimental or educational exercise to demonstrate how the Go language can be used to develop game engines and networked sandbox games.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Re-Install

    Re-Install

    Essential programs

    Re-Install is a program with links to things many people use EX:skype, teamspeak, steam, minecraft. instead of looking high and low for these links its all one click away.
    Downloads: 0 This Week
    Last Update:
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