Showing 1 open source project for "network performance"

View related business solutions
  • Gemini 3 and 200+ AI Models on One Platform Icon
    Gemini 3 and 200+ AI Models on One Platform

    Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.

    Build generative AI apps with Vertex AI. Switch between models without switching platforms.
    Start Free
  • Try Google Cloud Risk-Free With $300 in Credit Icon
    Try Google Cloud Risk-Free With $300 in Credit

    No hidden charges. No surprise bills. Cancel anytime.

    Use your credit across every product. Compute, storage, AI, analytics. When it runs out, 20+ products stay free. You only pay when you choose to.
    Start Free
  • 1
    GrimAC

    GrimAC

    Fully async, multithreaded, predictive, open source, 3.01 reach

    ...The project uses a simulation-based detection engine that recreates player movement and physics in order to identify discrepancies between legitimate gameplay and modified client behavior. By analyzing how players move, interact with the world, and send network packets to the server, Grim can detect a variety of cheats such as reach hacks, speed hacks, and anti-knockback modifications. The software is designed to operate asynchronously and with multithreaded processing, allowing servers to maintain high performance even when monitoring large numbers of players simultaneously. Grim supports a wide range of Minecraft versions and can integrate with server platforms used in competitive or large multiplayer environments.
    Downloads: 2 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next
MongoDB Logo MongoDB