Showing 3 open source projects for "active"

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    Cubiomes Viewer

    Cubiomes Viewer

    An efficient graphical Minecraft seed finder and map viewer

    ...The tool features a map viewer that outlines the biomes of the Overworld, Nether and End dimensions, with a wide zoom range and with toggles for each supported structure type. The active game version and seed can be changed on the fly while a matching seeds list stores a working buffer of seeds for examination. The integrated seed finder is highly customizable, utilizing a hierarchical condition system that allows the user to look for features that are relative to one another. Conditions can be based on a variety of criteria, including structure placement, world spawn point, and requirements for the biomes of an area.
    Downloads: 54 This Week
    Last Update:
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  • 2
    Liquid Bounce

    Liquid Bounce

    A free mixin-based injection hacked client for Minecraft

    LiquidBounce is a free and open-source mixin-based injection hacked client using the Fabric API for Minecraft. LiquidBounce is a hacked client (also known as a cheat) for Minecraft and designed to give you a significant advantage over other players. Unlike many of its competitors, LiquidBounce is completely free, open source and compatible with Fabric. LiquidBounce's JavaScript API allows you to take care of that yourself. With just a few lines of code, you can develop your own modules and...
    Downloads: 46 This Week
    Last Update:
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  • 3
    Folia

    Folia

    Fork of Paper which adds regionized multithreading

    Folia is an experimental fork of the Paper Minecraft server software designed to improve scalability by introducing region-based multithreading. Traditional Minecraft servers run most game logic on a single main thread, which creates performance bottlenecks when many players are active simultaneously. Folia addresses this limitation by dividing the game world into independent regions composed of nearby chunks and assigning each region its own tick loop. These regions run concurrently on multiple threads within a thread pool, allowing server hardware with many CPU cores to process gameplay events in parallel. This architecture significantly increases scalability for large multiplayer environments where players are distributed across different areas of the world. ...
    Downloads: 8 This Week
    Last Update:
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