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An advanced drum machine with pattern-based programming
Hydrogen is an advanced drum machine for GNU/Linux, Windows and Mac OS X. It's main goal is to bring professional yet simple and intuitive pattern-based drum programming.
Real-time sound synthesis and processing framework
QMusic graphical programming environment to create and experiment with sound. It allows constructing audio synthesis and processing chains integrated with MIDI input. The framework can be easily extended via the plugins interface. Some of the provided plugins are based on the STK toolkit.
Examples of synthesized instruments:
https://soundcloud.com/arthur-benilov/sets/qmusic-synthesizer
Takt is a text-based language for describing note and chord sequences as well as algorithmic compositon rules with C-like syntax. This software package contains a REPL (read-eval-play loop) interpreter for Takt, a MIDI-file-to-Takt translator, and an Emacs interface program which enables note entry from a MIDI keyboard.
The Octopus Music Library is a Java API designed to help developers and composers to deal with musical performance elements in a high level programming environment.
Regpack is a powerful onboarding, registration, and payments platform trusted by thousands of organizations worldwide. Our mission is simple: to give you the tools to automate busywork, streamline your processes, and keep your focus where it belongs, on growing your programs and serving your clients.
Strasheela is a constraint-based music composition system. The user defines music theories by sets of compositional rules and the system creates music which complies with these theories. User-interface is the programming language Oz.
jVSTwRapper allows you to develop VST (2.4), Audio Unit (AU) and LADSPA compatible audio plugins and virtual instruments plus user interfaces (Swing) with the Java programming language on Windows, Linux and Mac OSX. 5 demo plugins (+src) are included.
This project's goal is to provide high-level access to the FluidSynth library for the REALbasic programming language using REALbasic classes. Information about FluidSynth is available at http://www.fluidsynth.org/.
OSW is a graphical programming environment for real-time music and audio applications. Users connect objects called transforms to form programs called patches. OSW currently runs on Windows, Linux, Mac OS X and SGI platforms.
A modular audio programming language, designed to write applications quickly. Its main goal is real time audio processing, but it should be used for any kind of development.
For enterprise IT security teams and network administrators looking to safeguard their networks against the latest and more severe DDoS threats
The standalone SaaS-based DDoS intelligence solution proactively combats the increasing volume and complexity of DDoS threats, reducing operational costs and improving DDoS detection while safeguarding system availability— no dedicated DDoS equipment needed.
m-m is a graphical programming system designed for rapid and real-time manipulation of programmable MIDI devices. The system is designed for MIDI data with but with generic untyped data in mind.
...Please visit www.thecabbagefoundation.org for further details.
Cabbage is a cross platform framework for the development of standalone audio applications using the Csound audio programming language.
Learn the piano with falling notes!
Noteclef’s story goes something like this. One guy from Baltimore, Maryland was interested in both computer programming and playing piano. He had a random idea. He could combine his two hobbies for the greater good. He had seen other apps that made piano playing enjoyable, but they either cost money or had become abandoned. He decided to create the same fun software for the whole world to use. That descision is now in the process of becoming a real-life application.