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An Editor for Roland JUNO ALPHA 1/ 2 HS-10/HS-80 and Roland MKS50
Version 2.6.1 July 14th 2025 release (Windows Installer)
Version 2..6.1 August 15th 2025 release (Builds for macOS)
This project is a continuation of the now discontinued Juno Alpha panel.
Please upgrade to this version.
A lot of work went into the creation of this program. If you profit from it either financially or creatively, please consider a donation of as little as $10.00 USD.
Please click on the PayPal...
Lembraco is a graphical editor that lets you load or create a 3D object and change its properties. Lembraco can load a midi file or listen to an external midi source. The incoming midi values are filtered and passed to the engine for event handling.
Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
monstrumWaveXL or (mwaveXL) is a Lua based cross platform application which sends MIDI and sysex data to/from the Waldorf Microwave II/XT/XTk from either standalone mode or as a VST in your favorite DAW.
This is not a software emulator of a Waldorf synth, it is an editor for the actual synth thus requires a Waldorf microwave (xt xtk or II) synthesizer.
This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
Luma is a VST plugin for scripting musical events. It uses Lua as an embedded language that is augmented with functionality useful to making music, such as: timing, scales, notes and phrases.
m-m is a graphical programming system designed for rapid and real-time manipulation of programmable MIDI devices. The system is designed for MIDI data with but with generic untyped data in mind.