An Instant Messenger service in Java. The project consists of a server, client and custom-designed XML-protocol. The system is intended for corporate LANs where the security policy requires a local server.
The goal is to create a java-based instant messenger that can be used to communicate with anybody, any resource, any device. Ultimately one should be able to use it as an OS on a cell phone, or any other small portable device.
Each "buddy" can be a
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A Peer to Peer Instant Messenger written in Java. Multicasting is used to communicate without a server and all messages are sent directly from client to client.
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The Awareness Engine is a web page-based instantmessaging tool.
Everyone on the web page or site can see how many other people are there (by counter, fill bar, or similar).
All visitors can all chat to each other directly.This is provided automaticall
Now,here's the work going on a better,easier INSTANT MESSENGER that allows users to communicate with each other,it allows to communicate with existing yahoo and MSN messenger users.along with that it aims to provide excellent audio and video data exchang
No-Name Instant Messenger is a secure (strong cryptography), cross platform communications program that supports existing IM networks (AIM, Yahoo, ICQ, etc.).
KIMC(Kde Instant Messenger Client) is a multiprotocol instant messenging client build to be used in the KDE enviornment. It will support many protocols including TOC, Oscar, Jabber and many others.
Awesome Collection of Excellent Stuff (ACES) - A collection of Perl scripts. The current project is a messaging client connecting through ircbase <http://freshmeat.net/projects/ircbase> and emulating the look of popular instantmessaging software.
The end goal of the FreeMess Project is to produce a cryptographically secure, pseudonymous, cross-platform peer-to-peer Instant Messenger service, piggybacking on FreeNet (http://freenet.sourceforge.net) as a distributed filesystem to hold user data.
Robust Instant Messenger(RIM): provides a modular design for implementing an instant messenger and allows for easily adding features/options/enhancements/interfaces
The goal of this project is to develop a network protocol (Peer Instant Messenger Protocol, PIMP) that creates a distributed, peer-to-peer network for the transmission of instant messages, along with a graphical client that will allow users to access the
This is an Instant Messenger client and server written fully in CGI with Perl. Users can register their nickname, and chat when anyone comes online. Also you can see they webcam.