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OpenYMSG is an open source Yahoo Messenger API implementation. It began as a fork of jYMSG, primarily to upgrade the API. It is intended to get you up and running with a simple Yahoo Messenger client in very little time.
Client for Game Masters (of a RPG) to control a Game session using Y! Messenger Protocol. This allows GM to talk to the whole group, a sub-group (or individual), etc. and helps her to have a centralized GUI, while players can connect normally to Y! Msgr.
Java Instant Message (IM) Library, Client and Tools. Flexible framework to design your own. AIM, ICQ, Yahoo, MSN, Jabber, SMS, Nate, GoogleTalk. GUI, spell checking and more. Includes a web interface for remote/cell access. Mac, Win, Linux friendly
Chat Messenger written in Java using sockets, contains a server-side app and a client-side app connecting to a SQLite DBMS
Programmed by a group of Egyptian ITIians from Intake 33
* Sherif Mosa
* Yosrah Ibrahim
* Mostafa Magdy
* Yasmin Abd Elhameed
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
It is an instant messaging client. Crony IM has support for some commonly used instant messaging protocols, allowing the user to log into various different services from one application. like LAN, GTalk, Yahoo, Facebook.
A web-based instant messenger client allowing you to connect to supported messengers (AIM, GTalk, MSN, Yahoo) via HTTP (or HTTPS). The Yafumato server connects to the messengers by proxy and provides a web interface, allowing IM access from anywhere.
GOIM is a Jabber client with special features targeted at gamers. It is based on the eclipse rcp and will include all major jabber features in addition to displaying who in the roster is playing which game on which server and other game related features.
An open-sourced all-in-one messenging client. The client includes AOL OSCAR, IRC, MSN Messenger, Yahoo! Messenger, and ICQ (OSCAR). Written in Java for cross-platform support.
Sliver is a Server daemon and a client program that reads log files, and accept remote commands through the TOC protocol using Net::Aim and encryption. Sliver is written mostly using Perl, but this may change.
Jasim (Just Another Simple Instant Messenger) is a simple instant messenger program written entirely in Java. Jasim will feature a protocol that can be extended through plug-ins. It will have a client library with full API documentation so that anyone wh
This is a Java-based project to integrate IM services (MSN, Yahoo, AOL, ICQ, Jabber) into a server-based proxy service, providing always-on presence and offline message queing. Any Jabber-based client can receive messages from the service.
theClient is a Java based alternative to the standard MSN Messenger instant messaging software and aims to not only provide almost all of the existing capabilites of the current MSN Messenger client, but also to add a large degree of extra functionality.
An Instant Messenger service in Java. The project consists of a server, client and custom-designed XML-protocol. The system is intended for corporate LANs where the security policy requires a local server.
A Peer to Peer Instant Messenger written in Java. Multicasting is used to communicate without a server and all messages are sent directly from client to client.
The goal of this project is to develop a network protocol (Peer Instant Messenger Protocol, PIMP) that creates a distributed, peer-to-peer network for the transmission of instant messages, along with a graphical client that will allow users to access the
RTalk is an instant messenger chat client based on Rediff Bol protocol. This client is written in Java, so as to run on platforms where the official client is not supported. This project is not affiliated with Rediff.com.
Nestor is a chat client that allows all the standard functionality of most instant messaging software. However, it also determines words in the conversation that the user may not completely understand, perhaps before the user realizes their confusion