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    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
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    Downloads: 21 This Week
    Last Update:
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    IQM

    IQM

    Scientific Image and Signal Analysis in Java

    IQM has moved to GitHub
    Downloads: 0 This Week
    Last Update:
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