Showing 8 open source projects for "turn based game"

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  • 1

    Econball

    Equation of stock trading simplified to game of moving resizing balls

    ...Those who change to the majority side lose, and those who change to the minority side win, since it is scaled to the average. Its the same math as Matching Pennies and Odds And Evens game which are Rock Paper Scissors with 2 choices instead of 3 (buy vs sell). You see this in the size of balls changing depending where they move. Think of it as a 2d seesaw surface that never tilts because the masses of balls are adjusted to always balance. This is the early start of a game based on that econ theory. Econ is boring in number and symbol form, but as a realtime game its more like dancing.
    Downloads: 0 This Week
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  • 2
    Java package to study a clustering model described in the paper \"Novel Clustering Algorithm Based Upon Games on Evolving Network\" by Q. Li, Z. Chen, Y. He and J-P. Jiang (in arxiv: http://arxiv.org/pdf/0812.5064v1), generalizations and similar issues.
    Downloads: 0 This Week
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  • 3
    A platform which hosts battles between Fruit War robots - special java programs. The platform accepts source code as robot, and ranks all robots according to battle result. This project has been totally refined and is now hosted at http://robotypo.appspot.com
    Downloads: 0 This Week
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  • 4
    A logic based educational game.
    Downloads: 0 This Week
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  • 5
    The project is about turn-based, networked multiplayer, non-cooperative, zero-sum, abstract strategy board games (e.g. Chess, Go, Reversi variants, etc.) on 3D-visualized polyhedra and related recreational (discrete, computational) mathematics.
    Downloads: 0 This Week
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  • 6
    This project started as a loosely specified request from Malardalen University in Sweden to develop a computer game for the purpose of teaching mathematics. It came to be a 2D game, Mario-style, where progress is made by answering mathematical questions
    Downloads: 0 This Week
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  • 7
    Anarchonomy is a Java application simulating AI agent based production, consumption, trade and force with a minimum of economic assumptions, letting users create and change their own rule and scenario sets.
    Downloads: 0 This Week
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  • 8
    A set of tools for population level and agent based modeling in evolutionary game theory.
    Downloads: 0 This Week
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