Showing 5 open source projects for "state machine editor"

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  • 1

    LightSpMV

    lightweight GPU-based sparse matrix-vector multiplication (SpMV)

    LightSpMV is a novel CUDA-compatible sparse matrix-vector multiplication (SpMv) algorithm using the standard compressed sparse row (CSR) storage format. We have evaluated LightSpMV using various sparse matrices and further compared it to the CSR-based SpMV subprograms in the state-of-the-art CUSP and cuSPARSE. Performance evaluation reveals that on a single Tesla K40c GPU, LightSpMV is superior to both CUSP and cuSPARSE, with a speedup of up to 2.60 and 2.63 over CUSP, and up to 1.93 and...
    Downloads: 0 This Week
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  • 2
    Carassius: Simple Petri Net Editor

    Carassius: Simple Petri Net Editor

    Carassius is a tool for editing of Petri nets and graphs.

    Carassius is a tool for editing of Petri nets and graphs. It allows to create and edit models in a very simple manner. Carassius has features for model arrangements and formatting, thus it makes a model more readable and demonstrative. With Carassius one can simply construct the model and export automatically generated TeX-code for the paper. Suitable markup languages: PNML and graphML. System reqs: MS Windows and .NET Framework 4.0 or higher. Carassius is made in HSE PAIS Lab.
    Downloads: 0 This Week
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  • 3

    Fingerprint Recognition System

    Fingerprint Recognition System 5.3 - Matlab source code

    The proposed filter-based algorithm uses a bank of Gabor filters to capture both local and global details in a fingerprint as a compact fixed length FingerCode. The fingerprint matching is based on the Euclidean distance between the two corresponding FingerCodes and hence is extremely fast. We are able to achieve a verification accuracy which is only marginally inferior to the best results of minutiae-based algorithms published in the open literature. Our system performs better than a...
    Downloads: 2 This Week
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  • 4
    Torch5 provides a matlab-like environment for state-of-the-art machine learning algorithms. It is easy to use and provides a very efficient implementation, thanks to a easy and fast scripting language (Lua) and a underlying C++ implementation.
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  • 5
    This is a generalized version of the famous Langton Ant, which is a FSM (Finite State Machine) with two states. This little program give you the change to describe a FSM with up to eigth states.
    Downloads: 0 This Week
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