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Zero Sum Game Solver Java Library is open source java library to solve 2-player finite zero-sum games. This programs solve zero-sum games with linear programming.
Low-latency high speed hybrid framework-library for utilizing the IBM Cell processor SPE units (PS3, QS20) to carry out computational tasks. Provides some DSP tasks such as FFT and complex MAC. Thread-safe and easily extensible with new arithmetics tasks
The EconoMind is a utility that simulates the economy of a city, state, country, or planet at a specific level of technological development. It runs behind the scenes and provides supply, demand, and other information for games and other projects.
CthughaNix is the reincarnation of Cthugha-L, a Linux port of one of the first audio visualization software packages, known as "An Oscilloscope On Acid".
QtXGame is an intuitive, extensible, modern cross-platform tool to construct and solve extensive and strategic games related to Game Theory. Its extensibility allows user to create and add his own games, solvers and matrix transformations.
Gamoliyas is an open source John Conway's Game of Life game totally written in DHTML (JavaScript, CSS and HTML). Uses mouse and keyboard. Very configurable. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows and other
PyLife is an implementation of the game of life algorithm featuring parallel programming. It uses MPI and python to achieve a consistent software architecture and reliably performance.
Fuzzy Procedural Content Generation Library (FPCGlib) is a C++ template library for gamedevelopment. FPCGlib provides a unique combination of fuzzy mathematics and procedural techniques to safely generate content with simulated natural variability.
AI-powered service management for IT and enterprise teams
Enterprise-grade ITSM, for every business
Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity. Maximize operational efficiency with refreshingly simple, AI-powered Freshservice.
A 3D math library implemented in C++, suitable as building blocks for gamedevelopment and middleware. Spawned by discussion on the sweng-gamedev mailing list.
Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
This is a conversion-to-binary training game prototype. Random bits appear, and you must shoot them where they fit onto various bytes (given in octal, hex or even bit ops, decimal or Ascii). Shoot wrongly and you lose that byte, or get it right and win.