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Simple example for triangulate polygon with allegro engine (C++)
Simple example for triangulate polygon with allegro engine (C++). This project provided "as is". It have two bugs: cursor and camera orientation. If you do not pay attention to it, the program is working. Maybe I'll fix it later.
A simple rendering, image processing engine. Includes a framework width (multiplatform) event handling, plugin management, a templated based math library and some exotic features like general linear camera, gpu based (OpenGL) image process...