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Host LLMs in Production With On-Demand GPUs
NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.
Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
eLML (eLesson Markup Language) is an XML framework for creating structured eLessons based on a pedagogical model. eLML consists of an XMLSchema and XSLT files to create XHTML, PDF, LaTeX, IMS CP and SCORM versions, standards supported by most LMS.
ByteML is a XML-JavaBytecode interoperability framework. With the aid of this framework the end-user can convert bytecode ( Java .class files ) to XML files and vice-versa.
OSML is an XML Schema for building web content. Built as an event handler, OSML gives the ability to create and manage elements interactively. OSML is compatible with JAVA / XML technology and has been extremely tested with Cocoon 2 Framework.