Showing 7 open source projects for "system simulation"

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  • 1
    Humanoid-Gym

    Humanoid-Gym

    Reinforcement Learning for Humanoid Robot with Zero-Shot Sim2Real

    Humanoid-Gym is a reinforcement learning framework designed to train locomotion and control policies for humanoid robots using high-performance simulation environments. The system is built on top of NVIDIA Isaac Gym, which allows large-scale parallel simulation of robotic environments directly on GPU hardware. Its primary goal is to enable efficient training of humanoid robots in simulation while enabling policies to transfer effectively to real-world hardware without additional training. ...
    Downloads: 0 This Week
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  • 2
    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo. DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo physics. The MuJoCo Python bindings support three different OpenGL rendering backends: EGL (headless, hardware-accelerated), GLFW (windowed, hardware-accelerated), and OSMesa (purely software-based).
    Downloads: 0 This Week
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  • 3
    Diffusion for World Modeling

    Diffusion for World Modeling

    Learning agent trained in a diffusion world model

    Diffusion for World Modeling is an experimental reinforcement learning system that trains intelligent agents inside a simulated environment generated by a diffusion-based world model. The project introduces the idea of using diffusion models, commonly used for image generation, to simulate the dynamics of an environment and predict future states based on previous observations and actions. Instead of interacting directly with a real environment, the reinforcement learning agent learns within...
    Downloads: 0 This Week
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  • 4
    NVIDIA FLARE

    NVIDIA FLARE

    NVIDIA Federated Learning Application Runtime Environment

    NVIDIA Federated Learning Application Runtime Environment NVIDIA FLARE is a domain-agnostic, open-source, extensible SDK that allows researchers and data scientists to adapt existing ML/DL workflows(PyTorch, TensorFlow, Scikit-learn, XGBoost etc.) to a federated paradigm. It enables platform developers to build a secure, privacy-preserving offering for a distributed multi-party collaboration. NVIDIA FLARE is built on a componentized architecture that allows you to take federated...
    Downloads: 2 This Week
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  • 5
    GNNPCSAFT

    GNNPCSAFT

    Smart Thermodynamic Modeling with Graph Neural Networks

    The GNNPCSAFT app is an implementation of our project that focuses on using Graph Neural Networks (GNN) to estimate the pure-component parameters of the Equation of State PC-SAFT. We developed this app so the scientific community can access the model's results easily. In this app, the estimated pure-component parameters can be used to calculate thermodynamic properties and compare them with experimental data from the ThermoML Archive. To install the GNNPCSAFT app, download the...
    Downloads: 1 This Week
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  • 6
    DeepTraffic

    DeepTraffic

    DeepTraffic is a deep reinforcement learning competition

    DeepTraffic is a deep reinforcement learning simulation designed to teach and evaluate autonomous driving algorithms in a dense highway environment. The system presents a simulated multi-lane highway where an AI-controlled vehicle must navigate traffic while maximizing speed and avoiding collisions. Participants design neural network policies that determine the vehicle’s actions, such as accelerating, decelerating, changing lanes, or maintaining speed.
    Downloads: 0 This Week
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  • 7
    a distributed engine for abstract neural network development via natural-language programming
    Downloads: 0 This Week
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