Showing 2 open source projects for "grid tools"

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    OpenSpiel

    OpenSpiel

    Environments and algorithms for research in general reinforcement

    ...OpenSpiel supports n-player (single- and multi- agent) zero-sum, cooperative and general-sum, one-shot and sequential, strictly turn-taking and simultaneous-move, perfect and imperfect information games, as well as traditional multiagent environments such as (partially- and fully- observable) grid worlds and social dilemmas. OpenSpiel also includes tools to analyze learning dynamics and other common evaluation metrics. Games are represented as procedural extensive-form games, with some natural extensions. The core API and games are implemented in C++ and exposed to Python. Algorithms and tools are written both in C++ and Python. ...
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    YoloV3 Implemented in TensorFlow 2.0

    YoloV3 Implemented in TensorFlow 2.0

    YoloV3 Implemented in Tensorflow 2.0

    ...The project provides a modern deep learning implementation of the popular YOLOv3 algorithm, which is widely used for real-time object detection in images and video streams. YOLOv3 works by dividing an image into grid regions and predicting bounding boxes and class probabilities simultaneously, allowing objects to be detected quickly and efficiently. The repository includes training scripts, inference tools, and configuration files that make it possible to train custom object detection models on user-defined datasets. It also demonstrates how to integrate the model with TensorFlow’s high-level APIs such as Keras for easier experimentation and model development. ...
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