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Doom-based AI research platform for reinforcement learning
ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community....
Shogun is a unified and efficient Machine Learning since 1999. Shogun is implemented in C++ and offers automatically generated, unified interfaces to Python, Octave, Java / Scala, Ruby, C#, R, Lua. We are currently working on adding more languages including JavaScript, D, and Matlab.
Brainiac, Is C/C++ Libraries, Programs, And Python, And Lua Scripts For Neural Networking And Genetic Programming, In An Attempt To Create A "Glue-It-All-Together" Project, Striving Towards General Artificial Intelligence