Train and embed intelligent agents by leveraging state-of-the-art deeplearning technology. Creating responsive and intelligent virtual players and non-playable game characters is hard. Especially when the game is complex. To create intelligent behaviors, developers have had to resort to writing tons of code or using highly specialized tools. With Unity Machine Learning Agents (ML-Agents), you are no longer “coding” emergent behaviors, but rather teaching intelligent agents to “learn” through a combination of deep reinforcement learning and imitation learning. ...
Scientific computing, machine learning and computer vision for .NET
The Accord.NET Framework provides machine learning, mathematics, statistics, computer vision, computer audition, and several scientific computing related methods and techniques to .NET. The project is compatible with the .NET Framework. NET Standard, .NET Core, and Mono.
GPU Machine Learning Library. This library aims to provide machine learning researchers and practitioners with a high performance library by taking advantage of the GPU enormous computational power. The library is developed in C++ and CUDA.