Showing 6 open source projects for "ai deep learning"

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  • 1
    Unity ML-Agents Toolkit

    Unity ML-Agents Toolkit

    Unity machine learning agents toolkit

    ... a combination of deep reinforcement learning and imitation learning. Using ML-Agents allows developers to create more compelling gameplay and an enhanced game experience. Advancement of artificial intelligence (AI) research depends on figuring out tough problems in existing environments using current benchmarks for training AI models. Using Unity and the ML-Agents toolkit, you can create AI environments that are physically, visually, and cognitively rich.
    Downloads: 3 This Week
    Last Update:
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  • 2
    Accord.NET Framework

    Accord.NET Framework

    Scientific computing, machine learning and computer vision for .NET

    The Accord.NET Framework provides machine learning, mathematics, statistics, computer vision, computer audition, and several scientific computing related methods and techniques to .NET. The project is compatible with the .NET Framework. NET Standard, .NET Core, and Mono.
    Downloads: 6 This Week
    Last Update:
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  • 3
    GPU Machine Learning Library. This library aims to provide machine learning researchers and practitioners with a high performance library by taking advantage of the GPU enormous computational power. The library is developed in C++ and CUDA.
    Downloads: 1 This Week
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  • 4
    neural network designer

    neural network designer

    a dbms for neural nets. Chatbots, DTrees, random forests, n-grams,...

    ... are able to create different types of decision trees, random forests, n-grams, pattern-matchers, conversational agents and all sorts of AI related algorithms. You can combine statistical approaches as well as pattern matchers or others. Do natural language processing, image or data analysis & interpretation,...
    Downloads: 10 This Week
    Last Update:
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  • 5
    HoldemAI

    HoldemAI

    Texas Holdem Poker AI

    Full ring Texas Hold'em poker game built around an intelligent AI system. The AI uses players' betting actions to calculate a probability distribution of their hole cards and uses it to evaluate hand strength and the best possible action. Small random changes are made to mimic human behavior and make the AI less predictable. Future versions will include adaptive opponent modeling using neural networks to improve the AI's strength. The AI code can be easily adapted for input from screen scrapers.
    Downloads: 0 This Week
    Last Update:
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  • 6
    {IBA}Miner is an expert system, being developed at the AI-Lab at IBA. The purpose of this software is to provide businesses an easy to use system in which the analysts can easily create and test models and the end-users get predictions for new instances.
    Downloads: 0 This Week
    Last Update:
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