Showing 10 open source projects for "visual\"

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  • 1
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community. ...
    Downloads: 1 This Week
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  • 2
    Tiny CUDA Neural Networks

    Tiny CUDA Neural Networks

    Lightning fast C++/CUDA neural network framework

    This is a small, self-contained framework for training and querying neural networks. Most notably, it contains a lightning-fast "fully fused" multi-layer perceptron (technical paper), a versatile multiresolution hash encoding (technical paper), as well as support for various other input encodings, losses, and optimizers. We provide a sample application where an image function (x,y) -> (R,G,B) is learned. The fully fused MLP component of this framework requires a very large amount of shared...
    Downloads: 0 This Week
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  • 3
    PixelAnnotationTool

    PixelAnnotationTool

    Annotate quickly images

    Software that allows you to manually and quickly annotate images in directories. The method is pseudo manual because it uses the algorithm watershed marked of OpenCV. The general idea is to manually provide the marker with brushes and then to launch the algorithm. If at first pass the segmentation needs to be corrected, the user can refine the markers by drawing new ones on the erroneous areas.
    Downloads: 0 This Week
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  • 4
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained using Deep Reinforcement Learning, or using Gradient based optimization (for example LFBGS). ...
    Downloads: 10 This Week
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  • 5
    Speech Recognition in English & Polish

    Speech Recognition in English & Polish

    Speech recognition software for English & Polish languages

    Software for speech recognition in English & Polish languages. Basic versions of SkryBot: 1. SkryBot Home Speech (English Language) - https://sourceforge.net/projects/skrybotdomowy/files/ReleasesEnglish/InstalatorSkryBotHomeSpeechDemo-2.6.9.18117.exe/download 2. SkryBot DoMowy (Polish Language) - https://sourceforge.net/projects/skrybotdomowy/files/ReleasesPolish/InstalatorSkryBotDoMowyDemo-2.4.9.18117.exe/download More...
    Downloads: 7 This Week
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  • 6
    Convolutional Recurrent Neural Network

    Convolutional Recurrent Neural Network

    Convolutional Recurrent Neural Network (CRNN) for image-based sequence

    Convolutional Recurrent Neural Network provides an implementation of the Convolutional Recurrent Neural Network (CRNN) architecture, a deep learning model designed for image-based sequence recognition tasks such as optical character recognition and scene text recognition. The architecture combines convolutional neural networks for extracting visual features from images with recurrent neural networks that model sequential dependencies in the extracted features. This hybrid approach allows the model to recognize sequences of characters directly from images without requiring explicit character segmentation. The implementation also integrates the Connectionist Temporal Classification (CTC) loss function, enabling end-to-end training of the model using labeled sequence data. ...
    Downloads: 0 This Week
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  • 7

    Genetic Algorithms Engine - Blackjack

    A genetic algortihm engine that evolves blackjack basic strategy.

    ...To see it in action, download the zip file and run either: GABlackjack_Demo.exe     (quick)   or GABlackjack_Long.exe       (slow, but it achieves better results). The code was written in C++, using MS Visual Studio 6.0 and MS Visual Source Safe 6.0. The genetic algorithm engine supports various mutation rates, ranked parental selection, stochastic sampling parental selection, cyclic crossover, crossover at each gene, cloning the best individual each generation, and creating random individuals each generation. To use the genetic algorithm engine to search for a different problem's solution, one needs to program a fitness function, the project settings, and a few virtual functions.
    Downloads: 0 This Week
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  • 8

    ImageSorterBOW

    Program for classification and sort images by contest.

    Program for classification and sort images by contest. It is based on implementation OpenCV Bag of visual world method.
    Downloads: 0 This Week
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  • 9
    Azul OS

    Azul OS

    Azul OS version dev(Linux) IA

    Azul OS version dev , est une version de Azul pour les developpeurs basé sur Linux , doté d'une IA un programme nommé Azul voice et qui est un système de reconnaissance vocale qui comprend ce que vous dites et réponds par des sensations . Azul Dev est une distribution linux , qui comporte des outils et des lib pour les developpeurs avec une Interface Gnome # Azul voice système sensation . Windows & linux. En cours .. # Azul voice version windows Azul interface . Disponible # Azul dev...
    Downloads: 3 This Week
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  • 10

    LiveVideo

    Real-time Video Analysis Software

    ...It applies probabilistic spatiotemporal macroblock filtering (PSMF) and partial decoding processes to effectively detect and track multiple objects with fast computation in H.264|AVC bitstreams with stationary background. The codes were written in Visual C++. For more details, please visit https://www.wonsangyou.com/research/aivision. If you need technical help, please send an email to wyou(at)kaist.ac.kr. When you use this software for your publications, please cite as follows. 1. Wonsang You, M.S. Houari Sabirin, and Munchurl Kim, "Moving object tracking in H.264/AVC bitstream," Lecture Notes in Computer Science, vol. 4577, 2007, pp. 483-492. 2. ...
    Downloads: 0 This Week
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