Showing 6 open source projects for "release-2020.3"

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  • 1
    TensorRT Backend For ONNX

    TensorRT Backend For ONNX

    ONNX-TensorRT: TensorRT backend for ONNX

    Parses ONNX models for execution with TensorRT. Development on the main branch is for the latest version of TensorRT 8.4.1.5 with full dimensions and dynamic shape support. For previous versions of TensorRT, refer to their respective branches. Building INetwork objects in full dimensions mode with dynamic shape support requires calling the C++ and Python API. Current supported ONNX operators are found in the operator support matrix. For building within docker, we recommend using and setting...
    Downloads: 0 This Week
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  • 2
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a platform for AI research to experiment with deep learning, computer vision and reinforcement learning algorithms for autonomous vehicles. ...
    Downloads: 79 This Week
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  • 3
    This project aims to develop and share fast frequent subgraph mining and graph learning algorithms. Currently we release the frequent subgraph mining package FFSM and later we will include new functions for graph regression and classification package
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  • 4
    Scene
    Scene is a computer vision framework that performs background subtraction and object tracking, using two traditional algorithms and three more recent algorithms based on neural networks and fuzzy classification rules. For each detected object, Scene sends TUIO messages to one or several client applications. The present release features GPU accelerated versions of all the background subtraction methods and morphological post processing of the object blobs with dilation and erosion filters, implemented in OpenCL. The framework was mainly designed as a toolkit for the rapid development of interactive art projects that explore dynamics of complex environments. ...
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    Downloads: 0 This Week
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  • 5

    TrackMania Challenge Generator

    Challenge generator for racing game 'TrackMania Nations Forever'

    A small tool which generates infinite number of different challenges for racing game 'TrackMania Nations Forever'. Currently only "Stadium" environment is supported. Latest release: 1.0.1.0, both English and Chinese version available.
    Downloads: 0 This Week
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  • 6
    Brainstormers Public Source Code Release
    The source code of the Brainstormers' RoboCup champion team 2005 has been made publicly available at the end of 2005. That source code release contains also a lot of our results in applying Reinforcement Learning in the simulated soccer domain.
    Downloads: 0 This Week
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