Showing 5 open source projects for "mac camera"

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    eos

    eos

    A lightweight 3D Morphable Face Model library in modern C++

    eos is a lightweight 3D Morphable Face Model fitting library that provides basic functionality to use face models, as well as camera and shape fitting functionality. It's written in modern C++11/14. MorphableModel and PcaModel classes to represent 3DMMs, with basic operations like draw_sample(). Supports the Surrey Face Model (SFM), 4D Face Model (4DFM), Basel Face Model (BFM) 2009 and 2017, and the Liverpool-York Head Model (LYHM) out-of-the-box.
    Downloads: 9 This Week
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  • 2
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained...
    Downloads: 7 This Week
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  • 3
    YOLO ROS

    YOLO ROS

    YOLO ROS: Real-Time Object Detection for ROS

    This is a ROS package developed for object detection in camera images. You only look once (YOLO) is a state-of-the-art, real-time object detection system. In the following ROS package, you are able to use YOLO (V3) on GPU and CPU. The pre-trained model of the convolutional neural network is able to detect pre-trained classes including the data set from VOC and COCO, or you can also create a network with your own detection objects. The YOLO packages have been tested under ROS Noetic and...
    Downloads: 0 This Week
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  • 4
    OpenPose

    OpenPose

    Real-time multi-person keypoint detection library for body, face, etc.

    OpenPose has represented the first real-time multi-person system to jointly detect human body, hand, facial, and foot keypoints (in total 135 keypoints) on single images. It is authored by Ginés Hidalgo, Zhe Cao, Tomas Simon, Shih-En Wei, Yaadhav Raaj, Hanbyul Joo, and Yaser Sheikh. It is maintained by Ginés Hidalgo and Yaadhav Raaj. OpenPose would not be possible without the CMU Panoptic Studio dataset. We would also like to thank all the people who has helped OpenPose in any way. 15, 18 or...
    Downloads: 15 This Week
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  • 5
    UnrealCV

    UnrealCV

    Connecting Computer Vision to Unreal Engine

    UnrealCV is a project to help computer vision researchers build virtual worlds using Unreal Engine (UE). It extends UE with a plugin. UnrealCV can be used in two ways. The first one is using a compiled game binary with UnrealCV embedded. This is as simple as running a game, no knowledge of Unreal Engine is required. The second is installing the UnrealCV plugin into Unreal Engine and using the editor to build a new virtual world.
    Downloads: 5 This Week
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