Showing 3 open source projects for "lua for windows"

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    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community....
    Downloads: 13 This Week
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    Shogun

    Shogun

    Unified and efficient Machine Learning since 1999

    Shogun is a unified and efficient Machine Learning since 1999. Shogun is implemented in C++ and offers automatically generated, unified interfaces to Python, Octave, Java / Scala, Ruby, C#, R, Lua. We are currently working on adding more languages including JavaScript, D, and Matlab.
    Downloads: 2 This Week
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  • 3
    TorchCraft

    TorchCraft

    Connecting Torch to StarCraft

    We present TorchCraft, a library that enables deep learning research on Real-Time Strategy (RTS) games such as StarCraft: Brood War, by making it easier to control these games from a machine learning framework, here Torch. This white paper argues for using RTS games as a benchmark for AI research, and describes the design and components of TorchCraft. TorchCraft is a BWAPI module that sends StarCraft data out over a ZMQ connection. This lets you parse StarCraft data and interact with BWAPI...
    Downloads: 0 This Week
    Last Update:
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