Showing 1 open source project for "render"

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    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    ...The MuJoCo Python bindings support three different OpenGL rendering backends: EGL (headless, hardware-accelerated), GLFW (windowed, hardware-accelerated), and OSMesa (purely software-based). At least one of these three backends must be available in order render through dm_control. Hardware rendering with a windowing system is supported via GLFW and GLEW. On Linux these can be installed using your distribution's package manager. "Headless" hardware rendering (i.e. without a windowing system such as X11) requires EXT_platform_device support in the EGL driver. While dm_control has been largely updated to use the pybind11-based bindings provided via the mujoco package, at this time it still relies on some legacy components that are automatically generated.
    Downloads: 3 This Week
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