Showing 10 open source projects for "realistic"

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  • 1
    Watermark-Removal

    Watermark-Removal

    Machine learning image inpainting task that removes watermarks

    ...The project uses neural network models inspired by research in contextual attention and gated convolution, which are methods commonly applied to image restoration tasks. Through these techniques, the model learns to identify regions of the image affected by the watermark and generate realistic replacements for the missing visual information. The repository contains code for preprocessing images, training the model, and running inference on images to automatically remove watermark artifacts.
    Downloads: 7 This Week
    Last Update:
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  • 2
    Instant Neural Graphics Primitives

    Instant Neural Graphics Primitives

    Instant neural graphics primitives: lightning fast NeRF and more

    ...These representations are trained using a compact neural network combined with a multiresolution hash encoding that dramatically accelerates both training and rendering processes. The framework is capable of reconstructing detailed 3D scenes from images and generating realistic views of those scenes in real time. Compared with earlier neural radiance field approaches, instant-ngp significantly reduces training time and computational requirements, enabling models to be trained within seconds or minutes on modern GPUs.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Unity ML-Agents Toolkit

    Unity ML-Agents Toolkit

    Unity machine learning agents toolkit

    Train and embed intelligent agents by leveraging state-of-the-art deep learning technology. Creating responsive and intelligent virtual players and non-playable game characters is hard. Especially when the game is complex. To create intelligent behaviors, developers have had to resort to writing tons of code or using highly specialized tools. With Unity Machine Learning Agents (ML-Agents), you are no longer “coding” emergent behaviors, but rather teaching intelligent agents to “learn”...
    Downloads: 2 This Week
    Last Update:
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  • 4
    The SpeechBrain Toolkit

    The SpeechBrain Toolkit

    A PyTorch-based Speech Toolkit

    ...SpeechBrain supports state-of-the-art methods for end-to-end speech recognition, including models based on CTC, CTC+attention, transducers, transformers, and neural language models relying on recurrent neural networks and transformers. Speaker recognition is already deployed in a wide variety of realistic applications. SpeechBrain provides different models for speaker recognition, including X-vector, ECAPA-TDNN, PLDA, and contrastive learning. Spectral masking, spectral mapping, and time-domain enhancement are different methods already available within SpeechBrain. Separation methods such as Conv-TasNet, DualPath RNN, and SepFormer are implemented as well. ...
    Downloads: 0 This Week
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  • 5
    Robyn

    Robyn

    Experimental, AI/ML-powered and open sourced Marketing Mix Modeling

    ...Robyn takes in historical data (spends on different marketing channels, conversions, or revenue, and optional context or organic-media variables) and uses a combination of techniques, regularized regression (Ridge), time-series decomposition (trend, seasonality, holiday effects), and hyperparameter optimization (via evolutionary algorithms), to estimate the incremental impact of each marketing channel. It explicitly models “carry-over” (adstock) and diminishing-returns (saturation) effects per channel, enabling realistic modeling of how advertising persists over time and saturates.
    Downloads: 0 This Week
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  • 6
    OGB

    OGB

    Benchmark datasets, data loaders, and evaluators for graph machine

    The Open Graph Benchmark (OGB) is a collection of realistic, large-scale, and diverse benchmark datasets for machine learning on graphs. OGB datasets are automatically downloaded, processed, and split using the OGB Data Loader. The model performance can be evaluated using the OGB Evaluator in a unified manner. OGB is a community-driven initiative in active development. We expect the benchmark datasets to evolve.
    Downloads: 0 This Week
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  • 7
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a platform for AI research to experiment with deep learning, computer vision and reinforcement learning algorithms for autonomous vehicles. For this purpose, AirSim also exposes APIs to retrieve data and control vehicles in a platform independent way. ...
    Downloads: 46 This Week
    Last Update:
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  • 8
    Talking Head Anime from a Single Image

    Talking Head Anime from a Single Image

    Demo for the "Talking Head Anime from a Single Image"

    ...The underlying model uses deep learning techniques to predict how different facial features and body parts should move based on pose parameters or input signals. This allows the software to create realistic animated frames while preserving the identity and appearance of the original character. The repository includes demo applications that allow users to interact with the system through graphical controls or webcam input to drive character motion. These demonstrations illustrate how generative neural rendering can be used to build real-time avatar systems for virtual characters.
    Downloads: 1 This Week
    Last Update:
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  • 9
    Image Super-Resolution (ISR)

    Image Super-Resolution (ISR)

    Super-scale your images and run experiments with Residual Dense

    The goal of this project is to upscale and improve the quality of low-resolution images. This project contains Keras implementations of different Residual Dense Networks for Single Image Super-Resolution (ISR) as well as scripts to train these networks using content and adversarial loss components. Docker scripts and Google Colab notebooks are available to carry training and prediction. Also, we provide scripts to facilitate training on the cloud with AWS and Nvidia-docker with only a few...
    Downloads: 0 This Week
    Last Update:
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  • 10
    This project intends to create a bacteria simulator framework, with some realistic bacteria control methods based on chemical signaling, simple sensors, motors and neural networks. The bacteria will evolve in a genetic algorithm environment.
    Downloads: 0 This Week
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