Showing 9 open source projects for "glc-player"

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  • 1
    Velocity server

    Velocity server

    The modern, next-generation Minecraft server proxy

    Velocity is a high-performance Minecraft proxy server developed by the PaperMC project that allows multiple Minecraft servers to be linked together into a single network. Acting as an intermediary between players and backend servers, Velocity manages player connections and routes them to different game servers within a network. This architecture allows large Minecraft communities to run multiple servers for different game modes while presenting them as a unified system to players. The software is designed with a focus on performance, scalability, and modern architecture, allowing it to handle thousands of simultaneous players efficiently. ...
    Downloads: 5 This Week
    Last Update:
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  • 2
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ...This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community. Async and sync single-player and multi-player modes. Fast (up to 7000 fps in sync mode, single-threaded). Lightweight (few MBs). Customizable resolution and rendering parameters. Access to the depth buffer (3D vision). Automatic labeling of game objects visible in the frame. Access to the list of actors/objects and map geometry.ViZDoom API is reinforcement learning friendly (suitable also for learning from demonstration, apprenticeship learning or apprenticeship via inverse reinforcement learning.
    Downloads: 0 This Week
    Last Update:
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  • 3
    OpenSpiel

    OpenSpiel

    Environments and algorithms for research in general reinforcement

    OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games. OpenSpiel supports n-player (single- and multi- agent) zero-sum, cooperative and general-sum, one-shot and sequential, strictly turn-taking and simultaneous-move, perfect and imperfect information games, as well as traditional multiagent environments such as (partially- and fully- observable) grid worlds and social dilemmas. OpenSpiel also includes tools to analyze learning dynamics and other common evaluation metrics. ...
    Downloads: 0 This Week
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  • 4
    midipiano_chung
    midipiano chung is a free open source standalone virtual midi acoustic piano synthesizer /expander with samples based sounds and originals dsps effects, connected to the choozen virtual midi input (up to 3 if any) and midiout(thru) ports of your computer.It is easily extensible by adding or modifying sound files (mp3,wav) in the /sounds/ folder.Works well as output for midi_chung player and midirec_chung recorder or an external usb midi master keyboard. It is written in compiled freebasic and uses fbsound(freebasic). Can run on a small netbook . Autochord , themeonly, learn (automatic chord learning from played data) functions added to recorder/player .( auto adds/replace chords to any music melody ). can record and export to midifiles. ...
    Downloads: 9 This Week
    Last Update:
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  • 5

    Adaptive Difficulty Chinese Chess

    A Chinese chess game including an adaptive computer opponent.

    This project is an application of POSM algorithm on Chinese chess computer player. A computer player is implemented, which will adapt to the its opponent by adjusting its playing strength accordingly.
    Downloads: 0 This Week
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  • 6
    Pronac MediaMonkey Extension

    Pronac MediaMonkey Extension

    Recommends music based upon your current taste.

    A music recommendation engine. It is meant to be an add-on for popular media players like Winamp, Amarok, Rhythmbox or Banshee. Currently supports only MediaMonkey Player. Downlaod, extract and run "pronac.exe". Play the first song from the Now Playing list, it'll recommend you next songs from the same list. NOTE: MAKE SURE THAT SONG SHUFFLE IS TURNED OFF WHILE USING PRONAC. Based upon K-Nearest Neighbor Machine Learning Algorithm, K-Fold Cross Validation and EchoNest for audio features.
    Downloads: 0 This Week
    Last Update:
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  • 7
    RoboBeans is an interface to the "Robocup 2D Soccer Simulation Server" that allows developers to write Robocup teams\agents concentrating on behaviour and AI without having to worry about syntax of communication or network issues.
    Downloads: 0 This Week
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  • 8
    Weekend-robotics enables the dedicated amateur to build a autonomous robot. It runs on a Linux system for high-level operations and offers an interface to the defacto standard hardware abstraction layer in robotics, Player/Stage.
    Downloads: 0 This Week
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  • 9
    Obstacle Avoidance in Player/Stage using the ProBT library.
    Downloads: 0 This Week
    Last Update:
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