Showing 19 open source projects for "unity editor"

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  • 1
    MCP for Unity

    MCP for Unity

    AI bridge enabling assistants to control and automate Unity Editor

    Unity MCP is an open source integration that connects AI assistants with the Unity Editor through the Model Context Protocol (MCP). It acts as a bridge that allows language models and AI coding tools to interact directly with a Unity development environment using structured commands and tools. By linking an AI assistant to a running Unity project, the system enables automated operations such as managing project assets, modifying scenes, editing scripts, and performing other development tasks inside the editor. ...
    Downloads: 2 This Week
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  • 2
    Unity MCP

    Unity MCP

    AI-powered bridge connecting LLMs and advanced AI agents

    ...By exposing Unity editor functionality through MCP tools, the plugin allows external AI systems to understand the structure of a game project and manipulate it programmatically. Developers can use natural language prompts to instruct AI assistants to create objects, modify scenes, or generate gameplay scripts automatically. The system supports both editor-level automation and runtime integration, meaning AI models can also be used inside compiled games for dynamic behavior such as interactive characters or debugging tools.
    Downloads: 0 This Week
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  • 3
    Pokemon Unity

    Pokemon Unity

    A framework to build Pokémon RPG games

    A framework to build Pokémon RPG games. I use IIcolour Spectrum's original Pokemon Unity as a base with Herbertmilhomme's framework. So far, this project use wrapper ( Legacy <=> Framework ), and in the future, I want to remove the wrapper. This project is playable, but it has some issues and some features are disabled. Use Unity Hub or Editor to import this project's folder (/Pokemon Unity). Build and run the project.
    Downloads: 5 This Week
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  • 4
    MercuryMessaging

    MercuryMessaging

    Framework to facilitate communication in the Unity game engine

    The Mercury messaging toolkit is a new way to handle cross-component communication in the Unity game engine. It integrates seamlessly with the Unity Editor, and is both robust and expandable. It has been tested in Unity 2020 up until 2020.3.21f1, Unity 2019 up until 2019.2.17f1, Unity 2018 up until 2018.3.13f1, Unity 2017 up until 2017.4f1, and 5.6. The toolkit contains the Mercury messaging framework, which is a messaging and organizational framework built around the Mercury Protocol. ...
    Downloads: 0 This Week
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  • 5
    UnityCsReference
    UnityCsReference is the C# reference source code for the Unity engine and editor. It provides developers transparency into how Unity's C# APIs are implemented under the hood but is strictly for reference—not for modification or redistribution without a commercial license. The terms of use do not permit you to modify or redistribute the C# code (in either source or binary form). If you want to modify Unity's source code (C# and C++), contact Unity sales for a commercial source code license. ...
    Downloads: 0 This Week
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  • 6
    Pumkin's Avatar Tools

    Pumkin's Avatar Tools

    A toolbox for easily setting up VRChat avatars in Unity

    ...Also make sure that you are using the correct version of Unity and the latest version of VRChat SDK2 or SDK3. Pumkin's Avatar Tools is a Unity editor script that provides a set of tools to automate and simplify certain avatar setup tasks within Unity.
    Downloads: 1 This Week
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  • 7
    UPM Git Extension

    UPM Git Extension

    This package extends the UI of Unity Package Manager (UPM)

    UpmGitExtension is a Unity editor extension that enhances the Unity Package Manager (UPM) by providing a user interface for managing packages installed from Git repositories. It simplifies the process of adding, updating, and removing Git-based packages within Unity projects, improving the overall package management experience for developers.​
    Downloads: 0 This Week
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  • 8
    xLUA

    xLUA

    xLua is a lua programming solution for C#

    xLua adds Lua script programming capabilities to C# environments such as Unity, .Net, Mono, etc. With xLua, these Lua codes can be easily called with C#. xLua has many breakthroughs in function, performance, and ease of use. The most representative of these aspects are C# implementation (methods, operators, attributes, events, etc.) can be replaced with Lua implementation at runtime; excellent GC optimization, custom struct, enumeration transfer between Lua and C# without C# gc alloc; and there is no need to generate code under the editor, and the development is lighter. ...
    Downloads: 5 This Week
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  • 9
    RollingQuest

    RollingQuest

    3D puzzle game based on Kula World and Cubosphere

    RollingQuestis a puzzle game in which we control a ball, which must overcome all kinds of problems and enemies, make jumps and navigate the structures made up of cubes, in order to find all the keys and thus reach the exit! Rollingcube is directly based on Kula World, a 1998 PS1 game. It is in turn the result of Project Crystal, an initiative to resurrect Cubosphere, restarting development using a new engine (Unity) and giving it a more modern look, as a good remake should be. You can...
    Downloads: 5 This Week
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  • 10
    NatML

    NatML

    High performance, cross-platform machine learning for Unity Engine

    ...No need to write pre-processing scripts or shaders, wrangle tensors, or anything of that sort. NatML supports Android, iOS, macOS, and Windows alike. As a result, you can build your app once, test it in the Editor, and deploy it to the device all in one seamless workflow.
    Downloads: 0 This Week
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  • 11
    AICommand

    AICommand

    ChatGPT integration with Unity Editor

    AICommand is a proof-of-concept integration that lets you control the Unity Editor using natural language via ChatGPT. Instead of manually hunting through menus or writing editor scripts, you can prompt the editor to perform tasks, generate snippets, and automate actions. The project showcases an emerging workflow where LLMs augment game and tooling development by understanding intent and producing editor-side outcomes.
    Downloads: 0 This Week
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  • 12
    Unity Aseprite Importer

    Unity Aseprite Importer

    An aseprite-file importer for unity written in C#

    Unity Aseprite Importer is a Unity editor extension that enables developers to import Aseprite files (.ase and .aseprite) directly into Unity projects. It streamlines the 2D animation workflow by preserving layers, frames, tags, and metadata from Aseprite, making it easier to manage sprites and animations without manual exports.
    Downloads: 2 This Week
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  • 13
    xNode

    xNode

    Unity Node Editor: Lets you view and edit node graphs inside Unity

    Unity Node Editor: This lets you view and edit node graphs inside Unity. Thinking of developing a node-based plugin? Then this is for you. You can download it as an archive and unpack to a new unity project, or connect it as a git submodule. xNode is super userfriendly, and intuitive and will help you reap the benefits of node graphs in no time.
    Downloads: 0 This Week
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  • 14
    UIWidgets

    UIWidgets

    UIWidget is a Unity Package which helps developers to create apps

    UIWidget is a Unity Package that helps developers to create, debug and deploy efficient, cross-platform Apps. UIWidgets is a plugin package for Unity Editor which helps developers to create, debug and deploy efficient, cross-platform Apps using the Unity Engine. UIWidgets is mainly derived from Flutter. However, taking advantage of the powerful Unity Engine, it offers developers many new features to improve their Apps as well as develop workflow significantly. ...
    Downloads: 0 This Week
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  • 15
    Zenject

    Zenject

    Dependency Injection Framework for Unity3D

    ...Injection across different Unity scenes to pass information from one scene to the next. Scene parenting, allows one scene to inherit the bindings from another. Support for global, project-wide bindings to add dependencies for all scenes. Convention based binding, based on class name, namespace, or any other criteria. Ability to validate object graphs at editor time (including dynamic object graphs created via factories).
    Downloads: 0 This Week
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  • 16
    Unity Standalone File Browser

    Unity Standalone File Browser

    A native file browser for unity standalone platforms

    A simple wrapper for native file dialogs on Windows/Mac/Linux. Unity Standalone File Browser is a native file browser for unity standalone platforms.
    Downloads: 3 This Week
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  • 17
    LISE // Linux School Edition

    LISE // Linux School Edition

    Sistema Linux con software educativo. [Español, sólo 64bits]

    ...Sólo equipos con arquitectura de 64bits Contiene: -Geogebra -KMPlot -WxMaxima -Step -Kalzium -Marble -Parley -Google Chrome (+AdBlockPlus, +WOT) -Mozilla Firefox (+AdBlockPlus, +WOT) -Inkscape -Gimp -Kazam -Kdenlive -VLC Player -Master PDF Editor -K3B -Iptux -QTQR Escritorios Cinnamon, Unity y Gnome FallBack. Contraseña de Usuario: 123
    Downloads: 0 This Week
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  • 18

    ByChance Framework

    A generic framework for the generation of game levels.

    This project has moved to GitHub: https://github.com/npruehs/ByChance
    Downloads: 0 This Week
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  • 19
    Antares Project is a Open Source Unity 3D extension, which add a new convenient functionality to the Unity Editor.
    Downloads: 0 This Week
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