Showing 10 open source projects for "thread timer lazarus"

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  • 1
    Time_limit

    Time_limit

    A windowed/full-screen countdown timer.

    A windowed / full-screen countdown timer. Colour and font size changes are used as warnings. Progress-bar gives a glance at the time stream. Three different modes are available: - time left; - time passed; - ordinary clock. When the time is over several possibilities are available: - to show the defined message; - to continue count the time; - to launch another application; - to close the count-down timer. Useful for speech, lecture or presentation timing. Colour / font...
    Downloads: 51 This Week
    Last Update:
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  • 2
    Usage: - run function blinkLED() every 2000 ms: timer.addEverytime(2000, blinkLED); - run function itWorks() two times with interval 2000 ms, wait 300 ms before first start: timer.addTask(2000, 2, 300, itWorks); Removing a task: removeEverytime(callback_function); removeTask(callback_function); Library can also be used in desktop C++ applications: #include <iostream> #include <string> #include <chrono> #include <thread> #include "RZtimer.h" int main() { RZTimer timer; timer.addEverytime(2000, [] (){ std::cout << "Hello! " << std::chrono::duration_cast<std::chrono::milliseconds >( std::chrono::system_clock::now().time_since_epoch() ).count() << "\n";}); while(1){ timer.run(); std::this_thread::sleep_for(std::chrono::milliseconds(100)); } }
    Downloads: 2 This Week
    Last Update:
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  • 3
    MIDI Simplified 1.6

    MIDI Simplified 1.6

    MIDI Devices, Files and Sequencing Components for Delphi 10.x VCL/FMX

    ...This package provides 3rd generation of components to simplify communication with musical instruments, developed with high-performance in mind. The package also comes with a high-priority system timer and a MIDI clock component. You can register threaded observers, giving you MIDI events in real-time with timing, or non-threaded to respond in a UI environment.
    Downloads: 1 This Week
    Last Update:
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  • 4
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 3 This Week
    Last Update:
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  • 5

    PIP

    Useful crossplatform library for distributed systems

    Platform-Independent Primitives. Contain string, thread, timer, file, config file, serial port, ethernet (UDP, TCP, broadcast, multicast), protocol, multiprotocol, peer, console, variable, struct, evaluator, system monitor (Linux only), CLI (command-line interface) parser. Package include library that you can build with 'qmake' or 'CMake' and test program in 'main.cpp'. Online documentation: http://ppip.sourceforge.net/doc/
    Downloads: 0 This Week
    Last Update:
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  • 6
    A middleware wrote with Lazarus&FreePascal and C. Proved stability for 7*24 running without restarting. Including but not limited to the following features: 1. SQL database engine interface, any SQL database can be supported easily. 2. High performance memory management, many memory copy is avoided. 3. Thread pool and connection pool for multi core servers. 4.
    Downloads: 0 This Week
    Last Update:
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  • 7
    controltimer

    controltimer

    tread safe timer for Lazarus

    This is timer component written in Pascal which allows to use an event timer fully thread safe
    Downloads: 3 This Week
    Last Update:
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  • 8

    Simple timer

    simple timer

    simple timer, zTimer is compiled for linux and it's made in Lazarus
    Downloads: 0 This Week
    Last Update:
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  • 9
    Desktop Timer

    Desktop Timer

    Desktop Timer is a countdown timer written on a cross-platform code.

    Desktop Timer is a Pascal code developed using Lazarus, a cross-platform RAD IDE available for WIndows, Mac, and Ubuntu (Linux). The source code can be compiled on several platforms.
    Downloads: 2 This Week
    Last Update:
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  • 10
    Implementation of virtual threads for the XS-1. Currently a simple context switching implementation for the XMOS XS-1 architecture (Gn, Ln products). Allows a user to run low speed processes on a single thread using time sliced scheduling.
    Downloads: 0 This Week
    Last Update:
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