Showing 819 open source projects for "opengl 3d city"

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    PRTG Network Monitor | Making the lives of sysadmins easier

    Stay ahead of IT infrastructure issues

    PRTG Network Monitor is an all-inclusive monitoring software solution developed by Paessler. Equipped with an easy-to-use, intuitive interface with a cutting-edge monitoring engine, PRTG Network Monitor optimizes connections and workloads as well as reduces operational costs by avoiding outages while saving time and controlling service level agreements (SLAs). The solution is packed with specialized monitoring features that include flexible alerting, cluster failover solution, distributed monitoring, in-depth reporting, maps and dashboards, and more.
  • Free and Open Source HR Software Icon
    Free and Open Source HR Software

    OrangeHRM provides a world-class HRIS experience and offers everything you and your team need to be that HR hero you know that you are.

    Give your HR team the tools they need to streamline administrative tasks, support employees, and make informed decisions with the OrangeHRM free and open source HR software.
  • 1
    OpenGL Mathematics

    OpenGL Mathematics

    Highly Optimized Graphics Math (glm) for C

    Highly optimized 2D|3D math library, also known as OpenGL Mathematics (glm) for `C`. cglm provides lot of utils to help math operations to be fast and quick to write. It is community-friendly, feel free to bring any issues, bugs you faced. Almost all functions (inline versions) and parameters are documented inside the corresponding headers. OpenGL-related functions are dropped to make this lib platform/third-party independent. Make sure you have the latest version and feel free to report bugs...
    Downloads: 1 This Week
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  • 2
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer. Publish your games on Windows, macOS, Linux (including the RPi!), Android, iOS, and HTML5, all with the same code base...
    Downloads: 58 This Week
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  • 3
    Stellarium

    Stellarium

    GPL software which renders realistic skies in real time

    Stellarium is a free GPL software which renders realistic skies in real time with OpenGL. It is available for Linux/Unix, Windows and macOS. With Stellarium, you really see what you can see with your eyes, binoculars or a small telescope. Stellarium is a free open source planetarium for your computer. It shows a realistic sky in 3D, just like what you see with the naked eye, binoculars or a telescope. Plugin system adding artifical satellites, ocular simulation, telescope control and more...
    Downloads: 37 This Week
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  • 4
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project...
    Downloads: 1 This Week
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  • Field Service Management Software | BlueFolder Icon
    Field Service Management Software | BlueFolder

    Maximize technician productivity with intuitive field service software

    Track all your service data in one easy-to-use system, enabling your team to move faster and generate more revenue for your bottom line.
  • 5
    Lumos Engine

    Lumos Engine

    Cross-Platform C++ 2D/3D game engine

    Cross-platform 2D and 3D Game Engine written in C++ that supports both OpenGL and Vulkan. Support for Windows, Linux, macOS. Support for OpenGL/Vulkan. D audio using OpenAL. Rendering 3D models with PBR shading. Debug gui using ImGui 3D collision detection - cuboid/sphere/pyramid. 2D collision detection - Box2D. Basic lua scripting support.
    Downloads: 3 This Week
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  • 6
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective shaders...
    Downloads: 5 This Week
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  • 7
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes. One default light and one default camera. Interactive commands thought...
    Downloads: 4 This Week
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  • 8
    Ultralight

    Ultralight

    Lightweight, high-performance HTML renderer for game developers

    Use our portable, WebKit-based SDK to effortlessly display modern web content everywhere. Available for desktop apps, game consoles, TVs, embedded device displays, servers, and more. Official API for C and C++, with bindings for more. Render web-content on the GPU via Direct3D, Metal, OpenGL, or your own engine for unmatched visual performance. Render web-content on the CPU via SIMD/parallel for incredibly easy integration with any environment (including server-side!). Ultralight is engineered...
    Downloads: 1 This Week
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  • 9
    OpenTK

    OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL

    The Open Toolkit is set of fast, portable, low-level C# bindings for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games, and scientific research programs. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. OpenTK is not a game engine, nor does it try to be one: It offers a useful set of tools and lets you decide how to use them. It is the ideal starting point if you...
    Downloads: 0 This Week
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  • Easy management of simple and complex projects Icon
    Easy management of simple and complex projects

    We help different businesses become digital, manage projects, teams, communicate effectively and control tasks online.

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  • 10
    GLSL-PathTracer

    GLSL-PathTracer

    A toy physically based GPU path tracer (C++/OpenGL/GLSL)

    A physically based path tracer that runs in a GLSL fragment shader.
    Downloads: 0 This Week
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  • 11

    The GR module for Julia

    Plotting for Julia based on GR

    This is the GR module for Julia. It places a Julia interface to GR, a universal framework for visualization applications. GR allows users to create high quality, engaging visualizations, everything from 2D graphs to complex 3D scenes. With this module simply type in Julia 'using gr', and you can instantly start calling functions in the GR framework API. GR is based on an implementation of a Graphical Kernel System (GKS) and OpenGL. As a self-contained system, integration into existing...
    Downloads: 0 This Week
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  • 12
    Silk.NET

    Silk.NET

    About The high-speed OpenGL, OpenCL bindings library

    Spruce up your games and applications with cross-platform 3D graphics, audio, compute and haptics. Fast, free, cross-platform. With an efficient bindings regeneration mechanism, we are committed to ensuring our bindings reflect the latest specifications with monthly updates generated straight from the upstream sources. In addition to providing high-speed, direct, and transparent bindings, we provide high-level utilities and wrappers to maximize productivity in common workloads such as platform...
    Downloads: 0 This Week
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  • 13
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and universal...
    Downloads: 0 This Week
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  • 14
    Makie

    Makie

    Interactive data visualizations and plotting in Julia

    Makie is an interactive data visualization and plotting ecosystem for the Julia programming language, available on Windows, Linux, and Mac. The backend packages GLMakie, WGLMakie, CairoMakie and RPRMakie add different functionalities: You can use Makie to interactively explore your data and create simple GUIs in native Windows or web browsers, export high-quality vector graphics or even raytrace with physically accurate lighting. Choose one or more backend packages: GLMakie (interactive OpenGL...
    Downloads: 0 This Week
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  • 15
    GoCity

    GoCity

    Code City metaphor for visualizing Go source code in 3D

    GoCity is an implementation of the Code City metaphor for visualizing Go source code. The UI is built with React and uses babylon.js to plot 3D structures. The front-end source code is available in the front-end branch. The Number of Lines of Source Code (LOC) represents the build color (high values makes the building dark) The Number of Variables (NOV) correlates to the building's base size. The Number of methods (NOM) correlates to the building height.
    Downloads: 0 This Week
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  • 16
    BZFlag - Multiplayer 3D Tank Game
    OpenSource OpenGL Multiplayer Multiplatform Battle Zone capture the Flag. 3D first person tank game. Download the latest version at https://www.bzflag.org/downloads/ Development has moved to Github: https://github.com/BZFlag-Dev/bzflag (The SourceForge binary releases for Windows and macOS are very outdated. Please download the latest version from our website.)
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    Downloads: 2,366 This Week
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  • 17
    VirtualGL

    VirtualGL

    3D Without Boundaries

    VirtualGL redirects 3D commands from a Unix/Linux OpenGL application onto a server-side GPU and converts the rendered 3D images into a video stream with which remote clients can interact to view and control the 3D application in real time.
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    Downloads: 104,799 This Week
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  • 18
    A bunch of modules built on top of the SDL-Libary to allow easy use of OpenGL with SDL. The basis is a 'Game-Loop' which allows real-time animation easily. Examples for turn based games with animation is provided - too. Includes examples for usage.
    Downloads: 1 This Week
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  • 19
    CrystalMark Retro
    CrystalMark Retro is a comprehensive benchmarking software that supports 32bit (x86), 64bit (x64/ARM64), many-core, and multilingual (48+ languages).
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    Downloads: 23,623 This Week
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  • 20
    A free OpenGL utility toolkit, the open-sourced alternative to the GLUT library.
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    Downloads: 1,509 This Week
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  • 21
    Open Visual Traceroute

    Open Visual Traceroute

    Open source cross-platform Java Visual Traceroute

    Open source cross-platform (Windows/Linux/Mac) Java Visual Traceroute. Data is displayed in a 3D or a 2D map component. What is a traceroute? http://en.wikipedia.org/wiki/Traceroute If you need some help, please first check http://visualtraceroute.net/ Feel free to drop by and leave a comment on the Facebook page https://www.facebook.com/openvisualtraceroute Enjoy and share! If you want to support the development of this project, you can make a Paypal contribution...
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    Downloads: 1,100 This Week
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  • 22
    Cube 2: Sauerbraten (game engine & FPS)
    3D game engine (more powerful redesign of the Cube engine) and FPS game
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    Downloads: 530 This Week
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  • 23
    QuakeSpasm

    QuakeSpasm

    A modern, cross-platform Quake game engine based on FitzQuake.

    QuakeSpasm is a *Nix friendly Quake Engine based on the SDL port of the popular FitzQuake. It includes some new features, important fixes, and aims for portability and 64 bit correctness.
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    Downloads: 439 This Week
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  • 24
    A "gumbo" of tools and concepts supporting rich client applications with 2D/3D user interfaces. Expands on the code from the book "3D User Interfaces with Java 3D", and includes a generous contribution of RCP code from Meyer Sound. Recent work includes a Norden bombsight simulator, with terrain rendering based on NASA's WorldWind SDK. For this effort YourKit has generously made available its full-featured Java Profiler (https://www.yourkit.com/java/profiler/index.jsp), which has proved...
    Downloads: 1 This Week
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  • 25

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 263 This Week
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