Showing 15 open source projects for "doom 3"

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  • 1
    dhewm 3

    dhewm 3

    dhewm 3 main repository

    dhewm3 is a source port of the original Doom3 (not Doom3 BFG, for that you may want to try RBDoom3BFG). It’s known to work on Windows, Linux, macOS, FreeBSD, OpenBSD and AROS, but it should work on (or be easily portable to) any system that supports OpenGL 1.4 with ARB shaders, SDL and OpenAL. Compared to the original version of Doom3, dhewm3 has many bugfixes, supports EAX-like sound effects on all operating systems and hardware (via OpenAL Softs EFX support), has much better support for...
    Downloads: 9 This Week
    Last Update:
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  • 2

    A WAD of Dungeon Mazes

    A random map WAD file generator

    A generator app for generating random mazes, that are then compiled into Doom 2 compatible PWAD's (Patch WAD files). You can create single levels, or whole campaigns (32 levels). This is for use in either the proprietary software, or many of the open source ports available. With a combination of this and at least two other software packages (a free Doom 2 source port, and a free Doom IWAD) you can create a completely free dungeon crawls game. Note, if you're downloading the compiled exe...
    Downloads: 1 This Week
    Last Update:
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  • 3
    DarkRadiant

    DarkRadiant

    Cross-Platform Level Editor for Doom3 and The Dark Mod

    Project has been moved to https://github.com/codereader/DarkRadiant! DarkRadiant is an overhauled version of GTKRadiant designed for use with The Dark Mod stealth game (https://www.thedarkmod.com), a Thief-inspired game making use of the idTech4 engine. DarkRadiant is capable of editing maps in The Dark Mod, Doom 3, Quake 4 and XreaL.
    Downloads: 2 This Week
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  • 4
    gbDoom3

    gbDoom3

    A fork of dhewm3 with an emphasis on modernisation and vanilla Doom 3

    gbDoom3 is a fork of dhewm3 with a series of modernisations, performance improvements and an emphasis on being bug-compatible with vanilla Doom 3. This does NOT support the BFG edition of Doom 3. This fork was created to give an overhaul to Doom 3 that the parent project isn't willing to do. Performance improvements for macOS (Intel and M1) as well as additional assembler code for such systems, removing legacy code for SSE support, making Carmack's reverse standard and reverting all...
    Downloads: 2 This Week
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  • 5
    hyper3DGE Project

    hyper3DGE Project

    3D-Accelerated open-source DOOM engine

    As a continuation of the EDGE Project, hyper3DGE gives the end-user more power from the most advanced alternative DOOM engine - combined with portability to most systems, including game consoles.
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    Downloads: 20 This Week
    Last Update:
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  • 6

    Doom 3 Splitscreen Edition

    A modification to the Doom 3 engine to allow splitscreen gameplay.

    Currently buggy, this modification to the Doom 3 engine allows for cooperative gameplay with two players on the same computer. The first player uses a mouse and keyboard, while the second player uses a 360 game controller.
    Downloads: 5 This Week
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  • 7
    A -quite ambitious- project to create a functional Doom source port in pure Java, trying to keep as close as possible to the original source code while at the same time streamlining it into a more OO and Java-friendly form.
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    Downloads: 101 This Week
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  • 8
    Radiant Icon Set

    Radiant Icon Set

    New Icon Sets for the popular Q3 map Editor GTK/ ZeroRadiant.

    GTK / ZeroRadiant is a very old project for building Q3maps (for games such as Wolfenstein ET, UrbanTerror, Doom 3 & more).The user interface is very minimal; therefore I provide an iconpackage here to replace the original icons. I do want to enhance the interface itself, but I don't have the skills to do this yet. ****** Installation instructions ****** 1. Make a backup of the original GTK Radiant Icons or move them.(Find them in Radiant/bitmaps and Radiant/modules/bitmaps) 2. Extract...
    Downloads: 0 This Week
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  • 9
    BETA Xbox (360) Windows : 64x and 34x; Rage Lost World is a 3rd person/1st person/ 2nd person shooter games; idea coming off of gta and doom 3; Game Engines being use Extreme/Killer/Doom 3/GTA san andreas; This game takes place in the year of 12/20/12, you are just coming back from a biz trip till you meet death himself face to face; XNA 4.0/Direct x 9 c/ 10 / 11/ Java importers version 2.0, 3.0; C++/ A++
    Downloads: 0 This Week
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  • 10
    MD5 Reader 2 loads and animates 3D models saved as MD5 file format (Doom 3). It is written in Java and it extends jMonkeyEngine. MD5 Reader was written by ChaosDeathFish and we continued it. I am coding a new implementation from scratch (almost ready
    Downloads: 0 This Week
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  • 11
    jwadlib WAD Library is a Java library for manipulating WAD files, the format made popular by Doom.
    Downloads: 0 This Week
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  • 12
    Industri, started life as a Quake based single player game, built on the strength of Tenebrae. Now using the Doom 3 engine
    Downloads: 0 This Week
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  • 13
    ST2 is a rebuild of the searchtool game browser (searchtool.sf.net) with support for modern games. It currently features support for Quake 3 and 4, Doom 3, Nexuiz, Warsow, and Wolfenstein: Enemy Territory.
    Downloads: 4 This Week
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  • 14
    LibAX is a skeletal animation library designed for use with Unreal Tournament PSK/PSA and Doom 3 md5mesh/md5anim. Optimized for use with vertex shaders and OpenGL VBOs, supports external memory management, no platform-specific code.
    Downloads: 0 This Week
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  • 15
    This is a multi-tiered, massively multiplayer online role playing game engine. It has a database layer, two game rules layers, and the client layer. The initial client is Doom 3 based. An initial game world will be developed for the engine as well. Th
    Downloads: 0 This Week
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