Showing 32 open source projects for "controller as a mouse"

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  • 1
    BikeControl

    BikeControl

    Do virtual gear shifting (and more) in any rider app

    ...Zwift Click, Zwift Ride, Zwift Play), gamepads, or even generic Bluetooth HID devices. Instead of connecting to the trainer directly, BikeControl acts as a bridge: when you press a button or lever on your controller, it intercepts the input and simulates corresponding keyboard/mouse/touch events for your trainer application. This allows you to perform actions like virtual gear shifting, steering, changing workout intensity, controlling music, etc., even if the trainer app doesn’t natively support those controllers. It works on different platforms: on Android, it uses the AccessibilityService API to send simulated touches to whatever app window is active; on desktop (Windows/macOS), it can emulate key/mouse input via configurable keymaps so users can tailor controls.
    Downloads: 71 This Week
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  • 2
    Input Remapper

    Input Remapper

    An easy to use tool to change the behaviour of your input devices

    An easy-to-use tool to change the behavior of your input devices. Supports X11, Wayland, combinations, programmable macros, joysticks, wheels, triggers, keys, mouse movements and more. Maps any input to any other input.
    Downloads: 100 This Week
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  • 3
    DualStrike Mouse

    DualStrike Mouse

    Control the mouse cursor using a SideWinder Dual Strike

    This cross-platform software application attempts to replicate some of the functionality of the SideWinder Game Software 4.0, where it allowed you to control the mouse cursor using a SideWinder Dual Strike USB controller.
    Downloads: 5 This Week
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  • 4
    Cemu Wii U emulator

    Cemu Wii U emulator

    Cemu is a Wii U emulator

    Software to emulate Wii U games and applications on PC. Currently, the DRC (GamePad), Pro Controller, and Classic Controller is emulated. Wiimotes are emulated as well (including native support). Keyboard input + USB controllers as input devices are supported. GamePad touch input can be controlled via a left mouse click. Gyro functionality is emulated with limitations and can be controlled via the right mouse button. Cemu is currently only available for 64-bit Windows and Linux devices. ...
    Downloads: 28 This Week
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  • 5

    Mouse Controller Logitech v1

    Developer tool for Logitech mouse control and automation.

    Mouse Controller Logitech is an open-source developer utility focused on safe mouse automation and device interaction for Logitech hardware. This toolkit offers a modular C++ codebase for experimenting with mouse input handling, device status checking, and integration with official Logitech APIs. Suitable for prototyping, testing, research, and educational use, the project demonstrates clean architecture and practical automation concepts for peripherals.
    Downloads: 0 This Week
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  • 6
    PixelGrip Virtual controller

    PixelGrip Virtual controller

    Program to control vJoy and vXbox devices using keyboard, mouse, or jo

    This program enables control of vJoy and vXbox virtual devices using keyboard, mouse, or joystick inputs. It allows flexible button mapping, axis configuration, and customization of virtual controllers to simulate various physical game controllers. The software supports up to 8 axes, 128 buttons, and 4 POV hat switches, ensuring wide compatibility with different gaming setups. It is designed for gamers and developers to enhance game control experiences and test inputs across multiple devices...
    Downloads: 8 This Week
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  • 7
    PlayCover

    PlayCover

    Community fork of PlayCover

    PlayCover is an open-source macOS application that restores the ability to run iOS apps and games on Apple Silicon Macs (M1/M2/etc.). It simulates an iPad environment to enable native app execution and offers custom input mapping, making it especially useful for gaming and sideloading on macOS.
    Downloads: 18 This Week
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  • 8
    PlayCanvas Engine

    PlayCanvas Engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

    PlayCanvas is an open-source game engine. It uses HTML5 and WebGL to run games and other interactive 3D content in any mobile or desktop browser. PlayCanvas is used by leading companies in video games, advertising and visualization such as Animech, Arm, BMW, Disney, Facebook, Famobi, Funday Factory, IGT, King, Miniclip, Leapfrog, Mojiworks, Mozilla, Nickelodeon, Nordeus, NOWWA, PikPok, PlaySide Studios, Polaris, Product Madness, Samsung, Snap, Spry Fox, Zeptolab, Zynga. The PlayCanvas Engine...
    Downloads: 47 This Week
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  • 9
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows...
    Downloads: 41 This Week
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  • 10
    Riley's Graphics library FrameWork

    Riley's Graphics library FrameWork

    A cross platform lightweight single-header simple-to-use library

    RGFW (Really Good Framework) is a lightweight, C-based windowing and input library designed to be a minimal alternative to frameworks like GLFW or SDL. It supports OpenGL context creation, input handling, and simple file dialogs while staying highly portable and dependency-free. RGFW is ideal for developers who want tight control over their environment or want to build cross-platform applications with a tiny footprint. It’s particularly suited to educational, experimental, or embedded...
    Downloads: 2 This Week
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  • 11
    Virtual MIDI Piano Keyboard

    Virtual MIDI Piano Keyboard

    Virtual MIDI controller for Linux, Windows and OSX

    VMPK is a virtual MIDI piano keyboard for Linux, Windows and OSX. Based on Qt and Drumstick the program is a MIDI event generator using the computer's alphanumeric keyboard and the mouse. It may be used also to display received MIDI notes.
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    Downloads: 1,338 This Week
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  • 12
    TTGO VGA32 Lite
    NOTE: This project is marked with 'Status: Abandoned' on SourceForge because not enough time can be dedicated to this project. However it may still get sporadic commits to the repository.
    Downloads: 0 This Week
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  • 13
    Puzzle Dungeon

    Puzzle Dungeon

    A cell-based puzzle game featuring classic and completely new puzzles

    Puzzle Dungeon is a free-software game that incorporates classic puzzle games like Sokoban, StoneAge, Atomix, The Minotaur and Theseus, Memory, Fifteen, RotatePic, as well as new puzzles. The game uses pygame and pgzero. It should work well on GNU/Linux, Windows and other Operating Systems. Most levels are generated automatically, offering a new experience every time. Pre-created maps are also supported, including classic collections. Players can reload the same level if stuck -...
    Downloads: 7 This Week
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  • 14
    shod

    shod

    Mouse-based window manager to tile windows inside floating containers

    shod is a mouse-based X11 window manager that can tile and tab windows inside floating containers. To tile windows, drag-and-drop the titlebar of one window into the border of the other with the right mouse button. The entire grid of tiles is called a "container", and can float around on the screen. shod works via mouse, possibly with a given modifier (Alt by default), and by responding to client messages sent by the shodc utility (shod's remote controller). ...
    Downloads: 0 This Week
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  • 15
    FabGL

    FabGL

    ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST77

    FabGL is mainly a Graphics Library for ESP32. It implements several display drivers (VGA output, PAL/NTSC Color Composite, I2C and SPI displays). FabGL can also get input from a PS/2 Keyboard and a Mouse. FabGL implements also: an Audio Engine (DAC and Sigma-Delta), a Graphical User Interface (GUI), a Game Engine and an ANSI/VT Terminal. VGA output requires an external digital-to-analog converter (DAC): it can be done by three 270 Ohm resistors to have 8 colors, or by 6 resistors to have 64...
    Downloads: 0 This Week
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  • 16
    Computer Remote

    Computer Remote

    Do whatever you want on your computer, wirelessly, from your phone.

    Features: • Mouse Controller - Control your mouse movement, clicks and scrolling on your computer, from your phone. • Hot Keys - Open your favourite web browser, text editor, media player or folder on your computer from your phone. Browse your computer, save and open hot keys for your selected files, applications and folders from your phone. Save and open bookmarks in your favourite web browser on your computer from your phone
    Downloads: 0 This Week
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  • 17

    OSX Joystick Mapper

    Joystick mapping for OSX

    An OSX userspace library that allows joystick events to be remapped. Several joysticks can be combined into a single controller, and button/axes events can be remapped to new joystick, keyboard or mouse events. Advanced scripting also supported. Supports: * Applications that use IOKit (the newer interface) * Boxer (dosbox for OSX)
    Downloads: 0 This Week
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  • 18

    Serial Profile Plotter For Reflow Ovens

    Utility for plotting data from homemade reflow ovens via serial port

    The Serial Profile Plotter For Reflow Ovens utility is a freeware application to graph temperature vs time data sent typically from a homemade reflow oven controller (eg: Arduino based) via serial port to a PC or notebook running Windows 7. The graph generated has two vertical axis for temperature (real-time oven temp and setpoint temperature in degrees C). Horizontal axis is time (seconds). Graphed data can be saved to disk and retrieved if needed for reference. The graph can be...
    Downloads: 0 This Week
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  • 19
    Gif Controller for Wordpress

    Gif Controller for Wordpress

    A simple wordpress plugin for playing and stopping the GIF images.

    The GIF Controller is a simple and lightweight plugin for playing and stopping the GIF images. It finds gif images from the content of posts and generate a similar jpeg image automatically at the same path with the same name. In the admin page of this plugin, you can determine some settings such as playing the gif images on mouse hover, wait to load and the text label for the play button of the gif images.
    Downloads: 0 This Week
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  • 20
    Unreal Visual Orchestra

    Unreal Visual Orchestra

    Master class Unreal Engine + MIDI + VJing

    Here is downloadable files for our masterclass devoted to controlling Unreal Engine's objects, materials and particle systems via MIDI using Blueprint. You will find here UE project, screensots describing controlling UE using MIDI, as well our software Kuntroller which is an uneversal controller, it converts data from keyboard, mouse, joystick, MIDI controller, OSC and send it as MIDI messages for sending to UE.
    Downloads: 0 This Week
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  • 21
    StepMania

    StepMania

    Advanced rhythm game for Windows, Linux and OS X

    StepMania is an advanced cross-platform rhythm game for home and arcade use. StepMania 5.1 focuses primarily on internal enhancements, especially for content creators (including but not limited to controller support improvements, support for custom songs in profiles on USB drives, fullscreen improvements on X11, a large number of new modifier effects, and a new image caching system), while preserving compatibility with StepMania 5.0.x content such as themes and noteskins. Speaking of themes,...
    Downloads: 39 This Week
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  • 22

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    You play a 2d blob that reshapes to grab bend bounce and swing on objects floating in midair (like a platformer game), except acrobaticly your view spins when your blob does. I'm planning a huge multiplayer world, some blobs played by people holding a bendable loop game controller (tape a 1 meter cut of thick extension cord into a loop) in front of webcam and bend it to bend your blob on screen, and other blobs controlled by AI. This is a game for general AI research in a fun way people can do together. The physics and vision algorithm is half working in version 0.3.0. The gameplay is better experienced in 0.2 which is controlled with the mouse so you dont have enough freedom of movement compared to webcam. ...
    Downloads: 1 This Week
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  • 23
    Controller for Limited Dexterity

    Controller for Limited Dexterity

    Wireless computer game controller for people with low arm mobility.

    The computer game controller is an adaptable solution for somebody who can not use a keyboard and mouse comfortably. The user can control the computer by simulating keyboard presses and mouse clicks by pressing large buttons and using a joystick. These interfaces are more user friendly for somebody with low arm mobility. Given the large number of keys needed to play a game properly and the limited space on the armchair a solution was to set up nine select-able keys displayed on a screen where a joystick controls which button is highlighted, when the user presses an action button the key that is highlighted will be pressed on the computer. ...
    Downloads: 0 This Week
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  • 24

    Doom 3 Splitscreen Edition

    A modification to the Doom 3 engine to allow splitscreen gameplay.

    Currently buggy, this modification to the Doom 3 engine allows for cooperative gameplay with two players on the same computer. The first player uses a mouse and keyboard, while the second player uses a 360 game controller.
    Downloads: 1 This Week
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  • 25

    Controller to Peripheral

    A way to use a Ps2 like controller a a mouse/keyboard

    Video Demo on YouTube! http://www.youtube.com/watch?v=e5-09MbiKOY&feature=youtu.be With this program you can use a basic PC controller or Ps2 like controller as a mouse/keyboard combo. The analogs control the mouse movement (Left one for slow movement, right one for fast movement) L1 left clicks the mouse and R1 right clicks the mouse. Further breakdown of the controls in the ReadMe file.
    Downloads: 0 This Week
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