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A flexible, modular gameengine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
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Originally a fork of Legend of Mazzeroth, this project aims to create an engine rather than a game. It aims to be a 2D MMORPG engine, fit for easy customization through Ruby. It also features an edit of Tiled, the map editor made at www.mapeditor.org
Asplosion RPG Engine is a command-line RPG (role-playing game) engine. Unlike other rogue-like game (such as Nethack), Asplosion focuses on party-based gameplay.
Wrecked Games Engine is a cross-platform 3D gameengine written in C++. With a limited amount of abstraction, the engine is meant to be simple. The game logic is separated and driven by scripts.
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An extensible roguelike game, designed to support a central engine and a fully extensible data system allowing for extensions of the game without needing to recode it.
This is an independent game development, carried on by a 12 people team (9 developers and 3 graphic designers). It will be a 3d game using on an open source 3d engine .Main targets: develop a full functional game, learn a lot and have fun.
Built with R, this code allows the user to simulate the game of basketball. While the main focus is on simulating the NBA, the code provides a framework for simulating other leagues by modifying the default set of rules.
The goal of this project is to provide a complete customizable backend with which you can create, maintain and play your own browser game. Our intent is NOT to give you a ready-to-use game! "CBG" is a module for smallCMS.
This projects targets to create an open source modular gameengine that supports complex physics, shaders, networking, 3D audio, and everything required by a modern game.
Doro is a text based roleplaying gameengine, written in Ruby. It is designed to be modular and flexible replacement for traditional 'hardcoded' engines like Diku. Main website at http://www.foo.me.uk/doro/
It's a browser based space mmorpg game called Pulsar Online. It was launched in mid 2011. Game is playable, functional, although it lacks some planned and required features like port raiding, better UI, more RPG and so on. All PHP developers are welcome to develop new functions and fix old bugs.
PHPTON is a dynamic web content management system written in PHP. PHPTON is a search engine friendly and search engine optimized content management system. It is a simple and effective tool for developing small to large dynamic websites.
FrakTal's objective is to create a gameengine and a default game implementation of an innovative real-time strategy game concept in Far west environment. The main idea is that the player can customize his character to let him some autonomy.