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H3LS is a software to provide to users some statistics about Halo 3 players. With a team ID (which is given by a ladder website) you can know all about it whitout go in the Bungie website. Save your time with this software.
A free, open source, artificial life, genetic evolution simulation in which small creatures called Neds roam the world, mate with one another, harvest food, eat and eventually die.
This Java GUI allows the user to easily play a Crusader in Dungeons and Dragons v3.5. The GUI handles all of the randomness in the class and displays maneuvers available on any given turn.
TrickTakingGame is a unified, generic platform - both server and client - capable of playing various trick-taking games (such as Whist, or Bridge). Available rules are defined as server plugins.
Perfectday is a turn strategy game.
The player can collect units(these units have been collected when the players connect to server or comercing eith other player) that they are used in combat with other player
An effort to create free and open enviroment, to build complex "rail world", including all rail technology lovers' interests - locomotives (steam, diesel, electric) - driving or documentation, physics, traffic control, etc.
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SnakeBerry is a university project whose goal is to create a simple multi-player snake game, in a nice object-oriented manner with industrial-strength UML documentation, according to the Rational Unified Process scheme.
This project is a pure Java implementation of an MMORPG / mud, server and client. It is a fully persistent world, backed by a MySQL datastore. Features NPC AI, shard-level scalability, and persistent items, and a particle attack system.
This is a computer version of the popular Sudoku game written entirely in Java. It features 8 difficulty levels, the ability to print puzzles, and LAN multiplayer. Players may also submit their best solving times to the web, and design their own puzzles.
This is a simulation for x-plane pilots and controllers. It simulates the whole ATC in Switzerland. Included are: ATMS(the server), ATMC(for controllers), PilotClient(for pilots) amd PlaneSim(simulates planes).
A compact (23 classes) yet powerful Java2D graph visualization library for realtime data. Features: Efficient updates, zooming, scrolling, graph overlay/stack/distro, line, point & bar customization, labels, linear & logarithmic scaling, and more.
A Java / J2ME implementation of the popular Freecell card game and the popular Sudoku game. We support MIDP enabled mobile phones, and plan to expand and implement other games for mobile phones in the future.
Io is a project in development. It aims to be a backend for all kinds of online games, relieving game developers from the task of writing the technical infrastructure needed to support such games.
This is a computer client for an original CCG game "Boomb.It!" (see www.shadem.ru). It allows to play the game without an opponent (AI developing), and it is able to play as p2p client over the Internet through the build-in jabber client.
Singularity is a basic but fun Real Time Strategy game, with network multiplayer capabilities planned, as well as compatibility for major OSes (Windows, Mac, Linux)
JStella is a Java-based Atari 2600 VCS emulator. It allows one to play old Atari 2600 games in an operating system independent manner. It also supports web page based applets. Its emulation core is based on Stella-Atari 2600 Emulator.
iSnake aims to bring the fun and simplicity of snake game (popular among cell phone users) with some new features. It includes a computer controlled intelligent opponent and multiplayer feature.