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The next generation mud is an open-source extensible, programmable mud
The next generation MUD is an open-source, programmable, customizable MUD server written in java.
It features the ability to program almost everything in the mud and does not have any default interface.
The mud is programmed in javascript and features a standard library allowing manipulation of the game world.
It's other key feature is the possibility for it to contain multiple independent muds in one server instance.
POTG Games is a parent project for a number of items originally part of a commercial venture. This includes
* SuDoku for J2ME
* Board games for J2ME
* J2ME Game downloader
* Multiplayer game server
Eye Swindle is a java port of the Infinity RPG engine. Project will focus on flexibility and user tools, rather than providing a faithful implemention for the original Infinity titles.
This project is a basic puyo puyo game, for j2me. I have code that I wrote as a demo, in java about a year and half ago. Now the game will be fleashed out, and ported to j2me.
Pc version for a board game we actually develop. We are only in planning phase for the pc game, more information will fellow. There is no real name actually so, I chosed a short form for: Informatik AG AltKönigSchule
Fortresses is a multiplayer game of strategy and diplomacy in the spirit of Bruno Faidutti's classic board game "Citadels." Take on different medieval roles as you compete against up to 7 other players to quickly build the most magnificent city.
Turn based strategy game. Game works as follows: Set up unit formation, set unit AI's, let AI's run for a period of time, then reset AI's and repeat until victory conditions are met.
Online Metalball Manager is an online managment game based on a fictional game with the working title metalball. The details of metalball are still being worked out, but we think it will be a great game :)
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OpenSource semi-clone of 1602 A.D., 1503 A.D. and 1701 A.D. The game can either be played as massive multiplayer online game, multiplayer lan or single player offline game (focus on the first option mentioned). The user-interface will be OpenGL.
PAGEB is an easy to use tool to create videogames. With PAGEB is not necessary to known any programming language, nor to master complex game development techniques, to create high quality games. All you need is a good game idea and time to develope it.
Just a 3D soccer game. All of we can say is that this game will be cool, and it will be make using Java Monkey Engine. We are hiding the rest of information, Who knows the revolution of soccer games isn't comming? Do you can wait it?
Racoon is an application server for multi-player games. Its intention is to relieve game developers from recurring and time extensive tasks. This is achieved with a modular concept: only the game logic has to be written and deployed in Racoon.
Space Cave is a simple arcade game. You fly your spaceship through a cave and try to get as far as possible. It is a mobile Java (j2me) adaptation of an old palm game.
Ziaks is an adventures multiplayer online game using Arianne. It is an implementation of Stendhal game focusing a simpler code base, an implementation of the new RP system and full integration with a LAMP server.