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an amateurish action script chess gui which checks for legal moves and connects an project darkstar server. Intending to be a client of a multiplayer chess site
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KMT Chess is a chess engine. It supports Winboard Chess Engine Protocol and can be used in combination with Winboard or Arena user interfaces. KMTWinboard package includes WinboardX interface and a opening book, providing a much better user experience.
SimpleShogi is a Java implementation of the game Shogi (japanese chess) it supports hot seat and multiplayer via network (UDP). SimpleShogi offers intuitive symbols for beginners but does not implement an AI-player.
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This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
The Tactical, Analytical Chess Trainer (TACT) is a software designed to help improve a chess player's ability via quick, repeatable tactical challenges, in the Knights Errant training style.
SNChessPLayer is a Java platform to play chess on-line, developped by B.Robertie. SNChessPlayer est un jeu d'echecs developpé en Java. Plus d'information sur http://echecs-en-ligne.org
The Felo rating system provides an objective fencing strength estimate for each individual fencer in a group, just like the Elo rating in chess. This program calculates the Felo numbers by analysing a bout result list created by the user.
Chess game. It supports disconnected network play by means of emails or such. It supports also realtime network play through a TCP connection. It requires Java 2 version 1.3 or later (vers. 2 under development will reqire JDK5.0 to compile from sourc
There are not so many chess implementations in LISP (at least, to my knowledge)
Here is one.
No hay muchas implementaciones del ajedrez en LISP (que yo sepa)
Ahí va una.
The skak package is a LaTeX package for writing about chess.
It allows the user to use the Short Algebraic Notation as input and can show the board position at any given time in a game.
Computer chess engine written using Qt4, which works under Knights, Jose, Arena and other chess board GUI games. Uses bitboard game representation and alpha beta brute-force search to analyse chess positions.
A Chess game made by two students for a progamming project. The game has support to save and load files and timers for each player. The source code is in portuguese but there are plans to translate it. This is the base for the bigger project: Hydrus.