Showing 1559 open source projects for "rendering"

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  • 1
    Blade UI Kit

    Blade UI Kit

    A set of renderless components to utilise in your Laravel Blade views

    Blade UI Kit is a set of renderless components to utilize in your Laravel Blade views. In all essence, it's a collection of useful utilities, connect the dots between different parts of the TALL stack. It was made for Blade, Laravel's powerful templating engine.
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  • 2
    Mousetrap.jl

    Mousetrap.jl

    Finally, a GUI Engine made for Julia

    Mousetrap is a GUI library designed for Julia. It fully wraps GTK4 (which is written in C), vastly simplifying its interface to improve ease of use without sacrificing flexibility. It aims to give developers of all skill levels the tools to start creating complex GUI applications with little time and effort while taking full advantage of Julia's idiosyncrasies.
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  • 3
    Type on Strap

    Type on Strap

    Simplistic, responsive jekyll based open source theme

    A free and open-source Jekyll theme. Based on Rohan Chandra type-theme packed with extra features and is easily customizable. More colors with less light. You can check how the theme looks. Demo some code snippets, with some mermaid diagrams. Because if you put some code in your blog, you would at least make it searchable and good-looking.
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  • 4
    dwm

    dwm

    dwm for Wayland

    .... Providing a built-in status bar is an exception to this goal, to avoid dependencies on font rendering and/or drawing libraries when an external bar could work well.
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  • 5
    undici

    undici

    An HTTP/1.1 client, written from scratch for Node.js

    An HTTP/1.1 client, written from scratch for Node.js. This section documents our most commonly used API methods. Additional APIs are documented in their own files within the docs folder and are accessible via the navigation list on the left side of the docs site. Garbage collection in Node is less aggressive and deterministic (due to the lack of clear idle periods that browsers have through the rendering refresh rate) which means that leaving the release of connection resources to the garbage...
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  • 6
    X6

    X6

    JavaScript diagramming library that uses SVG and HTML for rendering

    Provides easy-to-use node customization capabilities and out-of-the-box interactive components, allowing us to quickly build flowcharts, DAG diagrams, ER diagrams and other graph applications. Extremely easy to customize: support custom node styles and interactions using SVG/HTML/React/Vue/Angular. Out of the box: built-in 10+ image editing supporting extensions, such as frame selection, alignment line, small map, etc. A complete event system that can listen to any event that occurs in the chart.
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  • 7
    nomnoml

    nomnoml

    The sassy UML diagram renderer

    This is nomnoml, a tool for drawing UML diagrams based on a simple syntax. It tries to keep its syntax visually as close as possible to the generated UML diagram without resorting to ASCII drawings. The nomnoml javascript library can render diagrams on your web page. The only dependency is graphite. Install nomnoml using either npm or good old script inclusion. In the SVG output the node name is attached to SVG shapes and g containers with data-name attribute. You can use this to implement...
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  • 8
    vis-network

    vis-network

    Display dynamic, automatically organised, customizable network views

    Network is a visualization to display networks and networks consisting of nodes and edges. The visualization is easy to use and supports custom shapes, styles, colors, sizes, images, and more. The network visualization works smooth on any modern browser for up to a few thousand nodes and edges. To handle a larger amount of nodes, Network has clustering support. Network uses HTML canvas for rendering. As of 4.0, the network consists of individual modules which handle specific parts...
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  • 9
    apollo3-cache-persist

    apollo3-cache-persist

    Simple persistence for all Apollo Cache implementations

    Simple persistence for all Apollo Client 3.0 cache implementations, including InMemoryCache and Hermes. To get started, simply pass your Apollo cache and an underlying storage provider to persistCache. By default, the contents of your Apollo cache will be immediately restored (asynchronously, see how to persist data before rendering), and will be persisted upon every write to the cache (with a short debounce interval).
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  • 10
    ngx-markdown

    ngx-markdown

    Angular markdown component/directive/pipe/service to parse static

    Angular markdown component/directive/pipe/service to parse static, dynamic or remote content to HTML with syntax highlight and more. As the library is using Marked parser you will need to add node_modules/marked/marked.min.js to your application. To use the line numbers plugin that shows line numbers in code blocks, in addition to Prism.js configuration files, you will need to include the following files from prismjs/plugins/line-numbers directory to your application. Using markdown...
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  • 11
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS. PuerTS is a TypeScript programming solution within game engines. Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability. High efficiency: supports reflection binding throughout the platform (engine), no extra...
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  • 12
    luma.gl

    luma.gl

    High-performance Toolkit for WebGL-based data visualization

    luma.gl is a GPU toolkit for the Web-focused primarily on data visualization use cases. luma.gl aims to provide support for GPU programmers that need to work directly with shaders and want a low abstraction API that remains conceptually close to the WebGPU and WebGL APIs. Unlike other common WebGL APIs, the developer can choose to use the parts of luma.gl that support their use case and leave the others behind. While generic enough to be used for general 3D rendering, luma.gl's mandate...
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  • 13
    goober

    goober

    A less than 1KB css-in-js solution

    As the subtitle notes, this is the smallest and fullest featured css-in-js solution out there. Weighing at 1KB and once bundled it's gonna be less due to tree-shake. goober does more with less! Since the code measure less in size, it's served, read and ran quicker. goober is built on the shoulders of well-established solutions. That means the API has been paved and we need to follow it. You'll find as, forwarded, CSS, keyframes, styled and so much more. Easily access your common sizes,...
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  • 14
    Apollo and GraphQL for Vue.js

    Apollo and GraphQL for Vue.js

    Apollo/GraphQL integration for VueJS

    This library integrates apollo in your Vue components with declarative queries. Compatible with Vue 2.0+. Don't think about updating the UI or refetching the queries! It provides automatic updates. Use Apollo in a truly declarative way with the Apollo components. Run your queries on the server before rendering the page HTML. GraphQL is a specification that aims at easing the communication between frontends and backends. It mainly consists of a Schema Language for the server and a Query...
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  • 15
    Ink

    Ink

    React for interactive command-line apps

    Ink is React for CLIs. It is designed to provide that same component-based UI building experience that React provides, only this time for command-line apps. So if you already know React, then you should know Ink. Apart from being built for CLIs, one other key difference between the two is that with Ink, the rendering doesn’t result in a DOM but a string, which Ink writes to the output. Ink is a React renderer, so all features of React are supported. Dozens of projects currently use Ink. You...
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  • 16
    Astro

    Astro

    The web framework for content-driven websites

    Astro powers the world's fastest marketing sites, blogs, e-commerce websites, and more. Astro improves website performance by rendering components on the server, sending lightweight HTML to the browser with zero unnecessary JavaScript overhead. Astro was designed to work with your content, no matter where it lives. Load data from your file system, external API, or your favorite CMS. Extend Astro with your favorite tools. Bring your own JavaScript UI components, CSS libraries, themes...
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  • 17
    eos

    eos

    A lightweight 3D Morphable Face Model library in modern C++

    eos is a lightweight 3D Morphable Face Model fitting library that provides basic functionality to use face models, as well as camera and shape fitting functionality. It's written in modern C++11/14. MorphableModel and PcaModel classes to represent 3DMMs, with basic operations like draw_sample(). Supports the Surrey Face Model (SFM), 4D Face Model (4DFM), Basel Face Model (BFM) 2009 and 2017, and the Liverpool-York Head Model (LYHM) out-of-the-box.
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  • 18
    Lingui.js

    Lingui.js

    A readable, automated, and optimized (3 kb) internationalization

    JavaScript library for internalization (i18n) of JavaScript projects, including React, Vue, Node.js, and Angular. Use it everywhere. Lingui.js provides the essential intl functionality that works in any JavaScript project, and offers components for leveraging React rendering. Manage the whole intl workflow using Lingui CLI. It extracts messages from source code, validates messages from translators, and checks that all messages are translated before shipping to production. Use React components...
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  • 19
    Sidecar for Laravel

    Sidecar for Laravel

    Deploy and execute AWS Lambda functions from your Laravel application

    ... need to run just one or two Node functions for some reason. Common use cases could be taking screenshots with headless Chrome, generating images, or doing a server-side rendering of your Javascript frontend. When running on a serverless platform, it's not quite as easy as installing Node and running your functions. You don't have access to the server! So you end up deploying a single Vercel or Netlify function and calling it over HTTP or just forgetting the thing altogether.
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  • 20
    MyBatis Dynamic SQL

    MyBatis Dynamic SQL

    SQL DSL (Domain Specific Language) for Kotlin and Java

    This library is a general-purpose SQL generator. Think of it as a typesafe and expressive SQL DSL (domain-specific language), with support for rendering SQL formatted properly for MyBatis3 and Spring's NamedParameterJDBCTemplate. The library also contains extensions for Kotlin that enable an idiomatic Kotlin DSL for SQL. The library will generate full DELETE, INSERT, SELECT, and UPDATE statements. The DSL implemented by the library is very similar to native SQL but it includes many functions...
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  • 21
    Inja

    Inja

    A Template Engine for Modern C++

    Inja is a template engine for modern C++, loosely inspired by jinja for python. It has an easy and yet powerful template syntax with all variables, loops, conditions, includes, callbacks, and comments you need, nested and combined as you like. Inja uses the wonderful json library by nlohmann for data input. Most importantly, inja needs only two header files, which is (nearly) as trivial as integration in C++ can get. Of course, everything is tested on all relevant compilers. Inja is a...
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  • 22
    MetalPetal

    MetalPetal

    A GPU accelerated image and video processing framework built on Metal

    MetalPetal is an image processing framework based on Metal designed to provide real-time processing for still images and video with easy-to-use programming interfaces. This chapter covers the key concepts of MetalPetal, and will help you to get a better understanding of its design, implementation, performance implications, and best practices. A MTIImage object is a representation of an image to be processed or produced. It does directly represent image bitmap data instead it has all the...
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  • 23
    Phosphor Icons Web

    Phosphor Icons Web

    A flexible icon family for the web

    Phosphor is a flexible icon family for interfaces, diagrams, presentations, whatever, really. Explore all our icons at Phosphor Icons Web website. We use a similar approach as many other icon sets out there, providing icons as several webfonts that uses Unicode's Private Use Area character codes to map normally non-rendering characters to icons. Simply add one or more weights by including its stylesheet to the document head, and drop in icons with an i tag and the appropriate classes...
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  • 24
    Vontigo

    Vontigo

    Open-source CMS built with SvelteKit

    Vontigo is a cutting-edge open-source Content Management System (CMS) that leverages the power of SvelteKit to deliver fast, responsive, and dynamic websites. With its integrated ChatGPT feature, Vontigo takes content creation to the next level by generating high-quality articles automatically, saving time and effort for both developers and content creators. Vontigo's full-stack SvelteKit architecture enables seamless server-side rendering and client-side routing, allowing for lightning-fast...
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  • 25
    Drogon

    Drogon

    Drogon: A C++14/17/20 based HTTP web application framework

    ... the TFB Tests Results for more details. Provide a completely asynchronous programming mode. Support Http1.0/1.1 (server side and client side). Based on the template, a simple reflection mechanism is implemented to completely decouple the main program framework, controllers, and views. Support cookies and built-in sessions. Support back-end rendering, the controller generates the data to the view to generate the Html page.
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