aka Hua Rong Dao (華容道). This is a sliding block game and its solver. Goal: Move the biggest piece to exit in the middle bottom. You can customize the pieces' shape and the configuration of the board. The program shall find the optimal solution
Superficially, Dominoes on Acid is a solitaire variant of Dominoes with weird colorful tiles. But on a deeper level it is a GUI for natural deduction. Every completed domino is equivalent to a proof of a tautology in classical propositional logic.
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This is a very simple kids game, in which player selects an animal and tries to match it with the appropriate characteristics. It is a very basic level code. Coded in java.
Is a Minesweeper clone written in Java. It was done because I was bored xD. I'm still working on it... and I'm thinking about making it Online soon. :-)
Break-tris is a two-player game, aimed at combining the best parts of the 80's classics Tetris and Breakout. One player attempts to complete objective by playing the Tetris side while the other player atempts to breakout!
Use the spacebar to stop the blocks moving from side to side. Line them up carefully, because those that aren't supported will fall. There are 20 rows; blocks in each subsequent row move faster, making it harder, and score multiplier increases each row.
This is an implementation of Donald Knuth's Algorithm X ("dancing links"). This is primarily a sudoku generator and solver, though it can be used to solve other exact cover problems.
Integration tool to manage medium-size projects including versioning, automatic tests, project planning, bugtracking, etc. It is an extensible piece of software which allow you to integrate different tools that already exists like ant, clover, etc...
This is a simple app, created around an original sudoku solver based only on heuristics, not brute force. It's coded in Java/SWT(GUI toolkit). It's an example of MVC and of Visitor, Observer, Strategy, Abstract Factory, Singleton Design Patterns.
Kenshira es un sistema Web para crear una comunidad de usuarios que pueda jugar y crear aventuras conversacionales.
Incluye un lenguage propio llamado OgnlScript, un compilador, un interprete y un editor de codigo fuente en Html.
This project is a new way of playing Tetris, one of the most popular games in history. To run the game you have to install:
1. Java 1.6u7 or a newer version;
2. JOGL 1.1.2;
3. Java Media Framework 2.1.1;
This package allows you to create virtual rubik cubes and move their faces. Moreover you can see at every time the current position of the cube and find its solution. Visit http://www.hcroboting.com for more information
This game is an improved remake of old Atari800xl game Zenji.
The goal is to move around labyrinth and transform it. When all fields of labyrinth are connected level is completed. There are also some monsters that are trying to kill ya'.
A typical Mine Sweeper game written with ZK framework, almost the same look and feel with the Windows version. The source code is compact and written within a single Zul file.
A java implementation of the Sudoku puzzle.
Unique features include different sizes of puzzle (from 4x4 to 16x16) and a genuine user interface based on visual helps (highlighing a selected number, a mouse cursor representing the selected number, etc.)
JPlanarity is a puzzle computer game written in Java Language, a clon of flash Planarity game written by John Tantalo. The player starts out with a tangled series of connected dots, and has to untangle the net until no edges intersect.
This package has been created in order to control, solve and manage a 2x2
rubik cube using java language. Its methods can mix and solve the cube, and allow
the user to change the cube information in any time. There are two ways to solve the cube.