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CloneBall is multiplayer strategic game. Players add dots to fields in grid. When in the field are 4 dots, on next addition, field will explode to the sides and capture nearby fields. Game goal is to capture all opponets fields.
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A client/server implementation of the game Blood Bowl, primarily for use in conjunction with the site fumbbl.com which hosts Internet Blood Bowl leagues.
An Operating Environment of Daily Works
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This project is a new way of playing Tetris, one of the most popular games in history. To run the game you have to install:
1. Java 1.6u7 or a newer version;
2. JOGL 1.1.2;
3. Java Media Framework 2.1.1;
A turn based strategy game influenced by Advanced Wars for Nintendo GBA. The aim of this project is to learn the Java language and to gain valuable experience working in a team.
Online Strategy-RPG. No map adventures. Just duels. Fight with team of your heroes NPCs or another players to gain new abilities, spells and items. The game is inspired by Disciples and Heroes of Might & Magic series. See http://btrgame.com
LOGames is a project that aims e-learning game development based on Learning Object Technology. LOGames are built up an existents patterns , like SCORM (Shared Content Object Model) and DCC (Digital Content Component), using InfraBig infrastructure.
UniVeCS is a generic vehicle combat turn-based game system simulating a broad range of vehicles from starships and giant robots to cars and tanks in both single player and networked multi-player modes.
GamePlate is a Java library for implementing strategic games. The name is an abbreviation of "game template". At the moment, it can be used for board games only, but might be extended by packages for card games. It cannot be used for action games etc.
This game is an improved remake of old Atari800xl game Zenji.
The goal is to move around labyrinth and transform it. When all fields of labyrinth are connected level is completed. There are also some monsters that are trying to kill ya'.
Falling blocks game clone, designed for J2ME devices with 176x208 resolution or greater, programmed with Nokia 6630, but should run on any MIDP 2.0 devices.
Board game for memory training for two players. Possible to play against AI (different types). The game has support for themes. Cars, houses, girls :-)