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The Brain Game Library is a project I started in order to create a library fully focused on creating board and cardgames instead of real-time games. Some of the libraries are also likely to be used in rogue-likes and RPG's.
Aplicación cliente/servidor para jugar a las cartas por internet. Soporta también juegos de un jugador. Infraestructura de soporte para cualquier juego de cartas
Tic Tac Toe is a simple game written in Java. It features a Computer AI, Internationalization and an Undo function. It is my first complete app so don't expect too much.
Ever seen a big marquee with another useless message? Sick of seeing the same movie names above the local movie theater? Why not mix things up? This program will help you come up with new messages for you local church sign!
Oneiro is a (currently) text-centric game engine. It is an exercise in futility, absurdity and a bit of hubris. When the AI take over the world in a few hundred year, this is the project under which to file bug reports regarding the Matrix.
Free UO clients for free UO servers, and a core for easing development of free UO clients. Dedicated to the creation of clients specifically for free UO servers. (Not for or compatible with OSI servers)
Itemizer is a small application that lets you define attribute sets for (C)RPG items, create item catalogs from these sets and edit the item data in the catalogs. Itemizer can also be used to manage character and other game entity data in (C)RPGs.
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Tien Len (Thirteen) is a card game where the goal is to get rid of your cards by creating ladders of cards against your opponents. Written in C# for Microsoft's .NET Framework version 4.
The Golden Hasweg: A Dwarven Tale is a little strategy or city-building game written in Java. In the game the player constructs and manages a dwarven settlement. The Golden Hasweg: A Dwarven Tale uses a roguelike theme.
zMS is a open source game that will advance RPG games. We will have RPG gameplay with some FPS parts and the genre can switch at any time. You will be amazed at the gameplay.
In computer games and interactive fiction, situations or dialogs are often linked together in a tree or mesh structure. The Situflow project aims at creating a visual editor and simulator for meshes of situations and the transitions between them.
MapHack aims to provide a board game map API either locally or through JSON. This service makes it easier for developers of turn based strategy games to focus on the game mechanics and AI.
Fifteen puzzle, with its own goal-seeking to find the best solution
This project implements the "fifteen puzzle", but it has a twist: the program can solve the puzzle perfectly.
The project contains a simple JAVA framework that implements heuristic goal-seeking algorithms. We use this to search for the best solution, but the framework is general-purpose and can be used for similar one-person puzzles. Using this framework will allow developers to focus on a specific domain of interest, while leaving many of the AI concepts and goal-searching concepts to...
Tyrant is a graphical roguelike fantasy adventure game. It features intricate randomly generated landscapes, towns and dungeons. It is written in Java with a highly extensible game engine.
Worldlines visualizes special relativity, as particles near lightspeed trace paths in a 3D slice of 4D Minkowski spacetime. Scenes illustrate time dilation, the twin paradox, length contraction, and Bell's spaceship paradox.
Documentation for the NewXMIPP project. (XMIPP is a suite of image processing programs primarily aimed at obtaining the three-dimensional reconstruction of biological specimens from projection images obtained by transmission electron microscopy)
BingoCardMaker automates the process of generating random bingo cards from a set of images. The cards are highly customizable; you can change their size, title, colours, output format, and filenames -- all through a user-friendly interface.