Search Results for "php 3D rendering" - Page 42

Showing 1059 open source projects for "php 3D rendering"

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  • 1
    Wrecked Games Engine is a cross-platform 3D game engine written in C++. With a limited amount of abstraction, the engine is meant to be simple. The game logic is separated and driven by scripts.
    Downloads: 0 This Week
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  • 2
    OOGL is a set of simple C# object wrappers to OpenGL handles. The classes in OOGL are designed as a object oriented utility library to provide some basic 3d graphics services. These services include WinForms like GUI services and skeletal animation.
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  • 3
    The Alhacen Ray Tracer is an open source real time ray tracer aimed at achieving competitive 3d graphics performance on everyday computers while allowing for dynamic reflections and global illumination. It is written in the C programming language.
    Downloads: 0 This Week
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  • 4
    Erica is an interior design Java application for quickly choosing and placing furniture on a house.
    Downloads: 0 This Week
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  • 5
    Gaia is an modern high level open source C++ GPU library.
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  • 6
    Lux Render is a new GPL/Open Source unbiased render engine.
    Downloads: 0 This Week
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  • 7
    Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build. Also includes accessory tools for managing builds and ports of your game product.
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  • 8

    Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this...
    Downloads: 0 This Week
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  • 9
    Cross-platform C# OpenGL .NET Winform Control. waglx allows to use OpenGL on a WinForm Control without knowledge in operating systems OpenGL initializations. The waglx applications can be run from the same binary on any platform using Mono.
    Downloads: 0 This Week
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  • 10
    Project working on a portable implementation of the Khronos OpenGL SC API specification.
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  • 11
    Project Water is a multiplayer war simulation game containig our game engine (developed simultaneously) which is meant to be independent of this game and possibly used in our future projects.
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  • 12
    The Wiiframe is a cross platform codebase that connects a Nintendo Wii remote to a 3D graphics window. This code is intended to be used as a base for other cross platform applications that take advantage of the Wii remote, such as games or design tools.
    Downloads: 0 This Week
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  • 13
    LibLightning is an approach to reimplement Mark Sibly's Blitz3D SDK as a portable Open Source Library.
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  • 14
    Application for inserting a timecode (like SMTP timestamps) into a picture sequence - in general a sequence of rendered single images with blender and company. It can be used for cutting purposes, delay measurement or simply as an effect.
    Downloads: 0 This Week
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  • 15
    Partykewl is a performance oriented particle library for video games that comes with an nice visual editor.
    Downloads: 0 This Week
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  • 16
    OgrePx set the link between 3d engine Ogre and PhysX Physics System. WARNING! Now, there no any stable release, and I don't recommend you to download anything. Check it at July 2008.
    Downloads: 0 This Week
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  • 17
    Anepsosis is a skill based 3D MMORPG placed in a fantasy world of levitating islands inspired by ancient Greece arts, architecture and mythology. For more informations visit http://anepsosis.org
    Downloads: 0 This Week
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  • 18
    Hard Coded Pinball started from a VPForum discussion about how to make the best playing video pinball possible.
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  • 19
    PhotoCloud is a tool to browse and a navigate for datasets composed of (a) a collection of registered images and (b) a 3D model over which images are aligned. The 3D model can be a point-cloud, triangle mesh. PhotoCloud is based on a client/server architecture and it is scalable: very large dataset (both in terms of (a) and (b) can be handled.
    Downloads: 0 This Week
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  • 20
    Tenebrae is a modification of the quake source that adds stencil shadows and per pixel lights to quake. Stencil shadows allow for realistic shadow effects on every object in the game world. Per pixel lighting allows you to have fine surface details correc
    Downloads: 0 This Week
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  • 21
    What is HRTP anyway? HRTP is a ray tracer with lots of plugins. Why this name? HRTP stands for "Hyperion Ray Tracing Project". I chose this name based on Hyperion, a greek God of Light
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  • 22
    Glutmaster is a set of platform-independent classes that wrap GLUT in a C++ object model.
    Downloads: 0 This Week
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  • 23
    The program Visualizes the diffusion of water in the brain through ellipsoids.
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  • 24
    An Eclipse plugin for editing and managing textures for POV-Ray (Persistence of Vision Raytracer). Inspired by TextureView and is an addition to PovClipse.
    Downloads: 0 This Week
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  • 25
    Parallel GLUT is a parallel implementation of the OpenGL utility toolkit (GLUT) library. It adds a minimal set of constraints and extensions to the GLUT API, allowing the usage of multiple GPU's for multiple display devices and/or increased performance.
    Downloads: 0 This Week
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