Showing 1559 open source projects for "rendering"

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  • 1
    Oak

    Oak

    A pure Go game engine

    Oak has recently brought in dependencies that include C code, but we still describe the engine as a Pure Go engine, which at face value seems contradictory. Oak's goal is that, by default, a user can pull down the engine and create a fully functional game or GUI application on a machine with no C compiler installed, so when we say Pure Go we mean that, by default, the library is configured so no C compilation is required, and that no major features are locked behind C compilation. We...
    Downloads: 1 This Week
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  • 2
    SVGO

    SVGO

    Node.js tool for optimizing SVG files

    SVG Optimizer is a Node.js-based tool for optimizing SVG vector graphics files. SVG files, in particular those exported from multiple editors, normally contain tons of redundant and useless information. This can include editor metadata, comments, hidden elements, default or non-optimal values and other stuff that can be safely removed or converted without affecting the SVG rendering result. Some options can be configured with CLI though it may be easier to have the configuration in a separate...
    Downloads: 1 This Week
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  • 3
    Nuxt.js

    Nuxt.js

    The Intuitive Vue Framework

    Nuxt.js is an open source web development framework for creating Vue.js applications. Nuxt.js is designed to make the process of web development simple and powerful with its modular architecture that lets you choose from over 50 modules. It utilizes Vue.js and Node.js best practices to ensure that your applications are fully-optimized out of the box. Nuxt.js is also continuously being developed with the Developer Experience in mind, so you can expect it to only become better and better, with...
    Downloads: 1 This Week
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  • 4
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. Additional support...
    Downloads: 1 This Week
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  • 5
    XAML-Math

    XAML-Math

    A collection of .NET libraries for rendering mathematical formulae

    A collection of .NET libraries for rendering mathematical formulae using the LaTeX typesetting style, for the WPF and Avalonia XAML-based frameworks.
    Downloads: 0 This Week
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  • 6
    Iris

    Iris

    A modern shaders mod for Minecraft compatible with existing OptiFine

    ... with the mods that I like. It's also mutually incompatible with Sodium, the best rendering optimization mod in existence by a large margin. ShadersMod was never updated past 1.12, and it lacks support for many of the many modern popular shaderpacks. So I created Iris, to try and solve these issues, and also address many other longstanding issues with shader packs. I first and foremost develop Iris to meet my own needs of a performance-oriented shaders mod with good compatibility.
    Downloads: 1 This Week
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  • 7
    Filament Laravel

    Filament Laravel

    A collection of beautiful full-stack components for Laravel

    .... Rendering interactive forms in a Livewire component has never been easier than with our Form Builder. Easily build stunning forms with over 25 components out of the box. It's also fully extensible, so you can add your own custom fields and actions. As well as the Panel Builder, it is seamlessly integrated into action modals and is used by the Table Builder to filter rows.
    Downloads: 1 This Week
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  • 8
    commonmark-java

    commonmark-java

    Java library for parsing and rendering CommonMark (Markdown)

    Java library for parsing and rendering Markdown text according to the CommonMark specification (and some extensions). Provides classes for parsing input to an abstract syntax tree of nodes (AST), visiting and manipulating nodes, and rendering to HTML. It started out as a port of commonmark.js, but has since evolved into a full library with a nice API.
    Downloads: 0 This Week
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  • 9
    BlenderProc

    BlenderProc

    Blender pipeline for photorealistic training image generation

    ..., semantic segmentation, etc.) for each of those camera poses. Usually, you will run your script multiple times, each time producing a new scene and rendering e.g. 5-20 images from it. With a little more experience, it is also possible to change scenes during a single script call, read here how this is done. As blenderproc runs in blenders separate python environment, debugging your blenderproc script cannot be done in the same way as with any other python script.
    Downloads: 1 This Week
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  • 10
    Apollo Angular

    Apollo Angular

    A fully-featured, production ready caching GraphQL client

    Apollo Angular allows you to fetch data from your GraphQL server and use it in building complex and reactive UIs using the Angular framework. Apollo Angular may be used in any context that Angular may be used. In the browser, in NativeScript, or in Node.js when you want to do server-side rendering. Apollo Angular requires no complex build setup to get up and running. As long as you have a GraphQL server you can get started building out your application with Angular immediately. Apollo Angular...
    Downloads: 1 This Week
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  • 11
    angular-fontawesome

    angular-fontawesome

    Angular component for Font Awesome 5+

    ... in the 6.3.0 release. Font Awesome 6 makes it even easier to use icons where you want to. More plugins and packages to match your stack. Less time wrestling browser rendering. We know the pain of wrangling icons on the internet. That's why in 2012, we created the first version of our open-source icons and toolkit. And with the help of our subscription plan Font Awesome Pro, we've built a lean icon-obsessed team who keep cranking out more icons, more styles, and more services for everyone.
    Downloads: 1 This Week
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  • 12
    O3DE

    O3DE

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D

    Easier team collaboration, artist workflows & multiplayer setup, increased terrain performance, new rendering features. Developed with cutting-edge, real-time graphics and complex interactions in mind, O3DE allows you to create robust, engaging experiences using our multi-threaded and extensible photorealistic renderer. O3DE's modular architecture is built for customization from day one. Each component, known as a Gem, can be adopted separately, giving you access to the specific functionality...
    Downloads: 1 This Week
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  • 13
    OxyPlot

    OxyPlot

    A cross-platform plotting library for .NET

    ... many different types of axes and series. If you need some functionality that is not included in the library, you can also create a derived class and override the rendering implementation. Make sure you reference and initialize the OxyPlot platform renderers, otherwise you will see nothing. The latest pre-release packages are pushed by AppVeyor CI to myget.org. To install these packages, set the myget.org package source https://www.myget.org/F/oxyplot and remember the "-pre" flag.
    Downloads: 1 This Week
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  • 14
    Jittor

    Jittor

    Jittor is a high-performance deep learning framework

    Jittor is a high-performance deep learning framework based on JIT compiling and meta-operators. The whole framework and meta-operators are compiled just in time. A powerful op compiler and tuner are integrated into Jittor. It allowed us to generate high-performance code specialized for your model. Jittor also contains a wealth of high-performance model libraries, including image recognition, detection, segmentation, generation, differentiable rendering, geometric learning, reinforcement...
    Downloads: 1 This Week
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  • 15
    melonJS

    melonJS

    A fresh & lightweight javascript game engine

    ... by a community of enthusiasts. See our Gallery for a few examples of games powered by melonJS. melonJS integrates the popular Tiled map format, allowing designers easily create levels using the Tiled map editor, and to focus on the game features itself. A fresh and lightweight 2D sprite-based engine. Fast WebGL renderer for desktop and mobile devices with fallback to Canvas rendering.
    Downloads: 1 This Week
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  • 16
    Spritejs

    Spritejs

    A cross platform high-performance graphics system

    Spritejs is a cross-platform high-performance graphics system, which can render graphics on web, node, desktop applications and mini-programs. SpritejsNext is the new version of spritejs. It is renderer agnostic enabling the same api to render in multiple contexts: webgl2, webgl, and canvas2d. Manipulate the sprites in canvas as you do with the DOM elements. SpritejsNext provides several kinds of basic sprite elements, which can be operated on the layer like DOM elements. Compatible for most...
    Downloads: 0 This Week
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  • 17
    JetBrains Mono

    JetBrains Mono

    The free and open-source typeface for developers

    A typeface made for developers. Characters remain standard in width, but the height of the lowercase is maximized. This approach keeps code lines to the length that developers expect, and it helps improve rendering since each letter occupies more pixels. Consider this in contrast to some other fonts. Consolas, for example, has slightly wider letters. However, they are still rather small, which forces you to increase the size by one point to make the font more readable. As a result, lines...
    Downloads: 1 This Week
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  • 18
    VueGL

    VueGL

    Vue.js components rendering 3D WebGL graphics reactively with three.js

    VueGL is a component library for rendering 3D graphics with Vue.js and three.js. Using VueGL, you can handle WebGL very easily. In addition, drawn graphics are responsively re-rendered when detecting data changes. Vue.js is one of the very popular frameworks for building web apps or interactive websites. three.js is a 3D graphics library to uses WebGL. It provides classes wrapping WebGL APIs. They aim for different targets to be rendered, Vue.js for DOM and three.js for WebGL context...
    Downloads: 0 This Week
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  • 19
    next-firebase-auth

    next-firebase-auth

    Simple Firebase authentication for all Next.js rendering strategies

    Simple Firebase authentication for all Next.js rendering strategies. This package makes it simple to get the authenticated Firebase user and ID token during both client-side and server-side rendering (SSR). We treat the Firebase JS SDK as the source of truth for auth status. When the user signs in, we call an endpoint to generate a refresh token and store the user info, ID token, and refresh token in cookies. Future requests to SSR pages receive the user info and ID token from cookies...
    Downloads: 0 This Week
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  • 20
    Gigi

    Gigi

    Framework for rapid prototyping and development of real-time rendering

    Gigi is software designed for rapid prototyping and rapid development of real-time rendering techniques. It is meant for use by professionals, researchers, students, and hobbyists. The goal is to allow work at the speed of thought, and then easily use what was created in real applications using various APIs or engines. Gigi is being actively used and developed but is young software. You may hit bugs or missing features. Please report these so we can improve Gigi and push forward in the most...
    Downloads: 0 This Week
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  • 21
    hlchunk.nvim

    hlchunk.nvim

    This is the lua implementation of nvim-hlchunk

    Similar to indent-blankline, this plugin can highlight the indent line, and highlight the code chunk according to the current cursor position. Using profile.nvim for performance analysis, all experiments were conducted on macOS with alacrity, Neovim window height was 66 lines, and the code file was typescript.js, starting from the first line to the five hundredth line. The average rendering time per render was 0.7ms.
    Downloads: 0 This Week
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  • 22
    Glamour

    Glamour

    Stylesheet-based markdown rendering for your CLI apps

    Stylesheet-based markdown rendering for your CLI apps. glamour lets you render markdown documents & templates on ANSI-compatible terminals. You can create your own stylesheet or simply use one of the stylish defaults. You can find all available default styles in our gallery. Want to create your own style? Learn how! There are a few options for using a custom style. Call glamour.Render(inputText, "desiredStyle") Set the GLAMOUR_STYLE environment variable to your desired default style or a file...
    Downloads: 0 This Week
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  • 23
    Multi Progress Bar

    Multi Progress Bar

    multi progress bar for Go cli applications

    mpb is a Go lib for rendering progress bars in terminal applications. Synchronized decorator's width among multiple bars. Elapsed time, ewma based ETA, Percentage, Bytes counter. Cancel the whole rendering process. Dynamically add or remove bars. Set the total while the bar is running. Multiple progress bars are supported.
    Downloads: 0 This Week
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  • 24
    RailsPanel

    RailsPanel

    Chrome extension for Rails development

    RailsPanel is a Chrome/Firefox extension for Rails development that will end your tailing of development.log. Have all information about your Rails app requests in the browser, in the Developer Tools panel. Provides insight to db/rendering/total times, parameter list, rendered views and more. Provides insight to db/rendering/total times, parameter list, rendered views, text editor integration and more.
    Downloads: 0 This Week
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  • 25
    babel-plugin-styled-components

    babel-plugin-styled-components

    Improve the debugging experience and add server-side rendering support

    This plugin is a highly recommended supplement to the base styled-components library, offering some useful features. Consistently hashed component classNames between environments (a must for server-side rendering). Better debugging through automatic annotation of your styled components based on their context in the file system, etc. Various types of minification for styles and the tagged template literals styled components uses.
    Downloads: 0 This Week
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