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This is a fork of the JollyNinja Bot for Robocode. The project intends to document JollyNinja's source code, make it work in teams and provide a solid API to base other Bots on, especially TeamRobot based bots.
An Artificial Intelligence chatting bot. It answers to yes/no questions by using simulated judgement. It can also give it's opinion which will reflect the public opinion. Please take a look at the source code. This project is open to new developers!
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DukeBot is a small but powerfull learning/teaching GUI-comp for pubils and students to learn "How to code". It´s a gameing-style Java-Component for training every kind of programmingproblem. The Bot knows different orders and sensors.
B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
Spiritbot is a suite of tools designed for use in software-engineering, CodeGenUML includes an XMI/MOF/UML reader and exporter. An IRC ticker bot is also provided to aid in the development process.
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Rise of Bots is a programmer's game in which you can control bots in an arena by writing codes. 2 code can fight with each other. Your bot have to servive in the arena & prevent your City from enemy bots. There are several resources in the arena, your bot
SporksBot is a modular IRC bot. It is programmed in pure OOP Perl and using the Net::IRC code. Modules are *very* easy to program. SporksBot has a well-defined database access API which allows source-independent database access.
a simple, extensible Instant Messenger TOC bot framework written in Java using Jaimlib 0.5 or greater. services for incoming IMs are created simply by implementing a handle() method, and sample handler code is included.
Happy Fun Bot is a fully modular IRC bot. This consists of a basic engine, providing networking code and event handling, and a core module which provides some basic bot functionality. All other functionality will be provided by third-party modules.
Potbot is an IRC bot written in Perl. It it intended for aditional code to be added to produce a custom bot to do a certain job. It's code is modular to allow for easy additions. The bot is fully functional as it is, without any code additions.
CodeBot is a java (swing) based application that allows to generate keyboard and mouse events, by using simple scripting configuration. Bot allows to start and manage scripts in new threads. Can be used to write game bots or mouse/keyb simulations.
RESTful transactions to interact with a bot in Second Life or OpenSim
RESTBot is a C# webserver that uses RESTful transactions to interact with a bot in Second Life or OpenSimulator. This bot (or a collection of bots) is started through a REST command and can be stopped the same way. The software is extremely modular, and is designed to easily accept plugins that developers can write (in C#) to add more complex interaction between a web application and a Second Life® bot (a non-human-controlled avatar).
*Note:* No Files for release; source code only...
Bot for the id Software game Doom. Based on the Eternity Engine by Team Eternity.
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**NOTE**: Up to date source code is here:
https://github.com/ioan-chera/AutoDoom
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