Showing 803 open source projects for "python game"

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  • 1
    Perfect Pixel

    Perfect Pixel

    Refine and quantize messy AI pixel art into clean, perfect pixels

    perfectPixel is a workflow tool for turning messy “pixel-style” images, especially those produced by generative models, into truly grid-aligned pixel art that reads cleanly at any scale. It tackles a common problem with AI pixel art: edges that look pixelated at first glance but are not actually aligned to a coherent pixel grid, which causes shimmer, blur, and uneven block sizes when you zoom in. The tool analyzes an image to infer the intended grid size, then refines and quantizes the...
    Downloads: 2 This Week
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  • 2
    Gameboy

    Gameboy

    Full featured Cross-platform GameBoy emulator by Rust

    Mohanson GameBoy is a minimalist Game Boy emulator project focused on clarity, experimentation, and educational value rather than full compatibility or performance optimization. It is designed as a clean implementation of the Game Boy architecture, typically written in a high-level language such as Python or Rust depending on the version, making it approachable for developers studying emulator design.
    Downloads: 1 This Week
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  • 3
    NitroGen

    NitroGen

    A Foundation Model for Generalist Gaming Agents

    NitroGen is a foundation model for generalist gaming agents developed under the MineDojo initiative, aimed at training a vision­-action AI that can play and interact with a wide variety of games by taking pixel inputs and predicting gamepad actions. As an open research model, NitroGen is trained on extensive gameplay data spanning thousands of hours and hundreds of games to instill broad, generalizable gaming competency rather than skill at a single title. This approach enables the model to...
    Downloads: 0 This Week
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  • 4
    Blueprint MCP

    Blueprint MCP

    Diagram generation for understanding codebases and system architecture

    Blueprint MCP is a modular control plane designed for managing and orchestrating multiple game-server clusters in real time, giving operators fine-grained control over scaling, configuration, and deployment workflows across distributed infrastructure. It provides a central management REST API and dashboard where teams can view cluster health, adjust instance fleets, set auto-scaling policies, and monitor usage metrics in a unified interface. Blueprint-MCP also supports templated server...
    Downloads: 0 This Week
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    CTFd

    CTFd

    CTFs as you need them

    CTFd is a Capture The Flag framework focusing on ease of use and customizability. It comes with everything you need to run a CTF and it's easy to customize with plugins and themes. Create your own challenges, categories, hints, and flags from the Admin Interface. Dynamic Scoring Challenges. Unlockable challenge support. Challenge plugin architecture to create your own custom challenges. Static & Regex-based flags. Custom flag plugins. Unlockable hints. File uploads to the server or an Amazon...
    Downloads: 1 This Week
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  • 6
    Airtest

    Airtest

    UI Automation Framework for Games and Apps

    ...It allows writing instructions in Python, to achieve more advanced automation.
    Downloads: 2 This Week
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  • 7
    Diffusion for World Modeling

    Diffusion for World Modeling

    Learning agent trained in a diffusion world model

    Diffusion for World Modeling is an experimental reinforcement learning system that trains intelligent agents inside a simulated environment generated by a diffusion-based world model. The project introduces the idea of using diffusion models, commonly used for image generation, to simulate the dynamics of an environment and predict future states based on previous observations and actions. Instead of interacting directly with a real environment, the reinforcement learning agent learns within...
    Downloads: 0 This Week
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  • 8
    Oasis

    Oasis

    Inference script for Oasis 500M

    Open-Oasis provides inference code and released weights for Oasis 500M, an interactive world model that generates gameplay frames conditioned on user keyboard input. Instead of rendering a pre-built game world, the system produces the next visual state via a diffusion-transformer approach, effectively “imagining” the world response to your actions in real time. The project focuses on enabling action-conditional frame generation so developers can experiment with interactive, model-generated...
    Downloads: 5 This Week
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  • 9
    zfoo

    zfoo

    Extremely fast enterprise server framework, can be used in RPC

    ...Its protocol system supports many languages, including Java, Kotlin, Scala, JavaScript, TypeScript, C#, Go, Python, Rust, C++, PHP, Ruby, Lua, Dart, Swift, and GDScript. zfoo also includes modules for networking, serialization, ORM, scheduling, configuration, and operational development workflows. It is especially useful for teams building high-performance game services or enterprise systems that need a unified backend foundation.
    Downloads: 0 This Week
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  • 10
    PokeAPI

    PokeAPI

    The Pokémon API

    This is a full RESTful API linked to an extensive database detailing everything about the Pokémon main game series. We've covered everything from Pokémon to Berry Flavors. We have awesome documentation on how to use this API. It takes minutes to get started. This API will always be publicly available and will never require any extensive setup process to consume. Each time the build script is run, it will iterate over each table in the database, wipe it, and rewrite each row using the data...
    Downloads: 2 This Week
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  • 11
    MCP for Unity

    MCP for Unity

    AI bridge enabling assistants to control and automate Unity Editor

    Unity MCP is an open source integration that connects AI assistants with the Unity Editor through the Model Context Protocol (MCP). It acts as a bridge that allows language models and AI coding tools to interact directly with a Unity development environment using structured commands and tools. By linking an AI assistant to a running Unity project, the system enables automated operations such as managing project assets, modifying scenes, editing scripts, and performing other development tasks...
    Downloads: 3 This Week
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  • 12
    SDL

    SDL

    Simple DirectMedia Layer

    SDL (Simple DirectMedia Layer) is a cross-platform multimedia development library designed to provide low-level access to hardware components such as graphics, audio, input devices, and system resources, making it a foundational tool for building games, emulators, and interactive applications. It abstracts platform-specific functionality into a consistent API, allowing developers to write code once and deploy it across multiple operating systems including Windows, macOS, Linux, iOS, and...
    Downloads: 8 This Week
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  • 13
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective...
    Downloads: 2 This Week
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  • 14
    StoryMem

    StoryMem

    Official code for StoryMem: Multi-shot Long Video Storytelling

    StoryMem is a narrative-focused memory accumulation system that lets users build, store, and reference past conversational context or story elements with an AI, effectively enabling the AI to maintain and recall personalized story memories or character arcs over time. Instead of treating each interaction as stateless, it tracks user-defined memory nodes, tags, and story threads so that future interactions can draw on established narrative context like character traits, past events, or...
    Downloads: 0 This Week
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  • 15
    Basic Computer Games

    Basic Computer Games

    An updated version of the classic "Basic Computer Games" book

    Basic Computer Games is a modern revitalization of the classic “Basic Computer Games” book’s collection of games, ported and expanded into various modern, memory-safe and scripting languages. It includes illustrative code examples of many classic games (e.g. Blackjack, Bowling) in multiple languages, with the goal of making the historical games accessible and educational in safe modern environments. Definitely use the most recent versions and features of the target language, but also try to...
    Downloads: 3 This Week
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  • 16
    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    DreamCraft3D is DeepSeek’s generative 3D modeling framework / model family that likely extends their earlier 3D efforts (e.g. Shap-E or Point-E style models) with more capability, control, or expression. The name suggests a “dream crafting” metaphor—users probably supply textual or image prompts and generate 3D assets (point clouds, meshes, scenes). The repository includes model code, inference scripts, sample prompts, and possibly dataset preparation pipelines. It may integrate rendering or...
    Downloads: 0 This Week
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  • 17
    GemRB Game Engine

    GemRB Game Engine

    GemRB is a portable open-source implementation of the Infinity Engine

    GemRB (Game engine made with pre-Rendered Background) is a portable open-source implementation of Bioware's Infinity Engine. It was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset (Baldur's Gate and Icewind Dale series, Planescape: Torment). It should run on GNU/Linux, Microsoft Windows, OS X, possibly other UNIX derivatives and more. It is licensed under the GPL.
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    Downloads: 108 This Week
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  • 18
    AI4U

    AI4U

    Multi-engine plugin to specify agents with reinforcement learning

    AI4U is a multi-engine plugin (Godot and Unity) that allows you to design Non-Player Characters (NPCs) of games using an agent abstraction. In addition, AI4U has a low-level API that allows you to connect the agent to any algorithm made available in Python by the reinforcement learning community specifically and by the Artificial Intelligence community in general. Reinforcement learning promises to overcome traditional navigation mesh mechanisms in games and to provide more autonomous...
    Downloads: 0 This Week
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  • 19
    Crossfire RPG game

    Crossfire RPG game

    Cooperative multiplayer graphical RPG and adventure game

    Crossfire is a free and open-source cooperative multiplayer graphical RPG and adventure game. Set in a medieval fantasy world, it combines real-time action with traditional role-playing mechanics inspired by games such as Gauntlet, NetHack, Moria, and Angband. Players can choose from 14 races and 16 character classes, develop skills and magic, worship gods, complete quests, discover powerful artifacts, and explore thousands of interconnected maps filled with monsters, dungeons, cities, and...
    Downloads: 43 This Week
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  • 20
    BedrockLaunch

    BedrockLaunch

    A fully functional Minecraft Bedrock Edition launcher

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    Downloads: 4,640 This Week
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  • 21
    Build your own X

    Build your own X

    Master programming by recreating your favorite technologies

    build-your-own-x is a massive, community-curated roadmap of hands-on tutorials that teach you to re-implement complex systems from scratch—things like databases, compilers, operating systems, interpreters, web servers, neural networks, regex engines, and more. Rather than offering abstract theory, it organizes step-by-step guides by topic and by programming language, so you can pick a project that fits your stack and skill level. The focus is on demystifying internals: you don’t just use a...
    Downloads: 3 This Week
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  • 22
    Scoudly is a little snake which is very hungry! There are 10 levels. Each level takes 30 seconds. You must eat the most food to win the highscore. For more information, you can join me with this address : space.max@free.fr
    Downloads: 0 This Week
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  • 23
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community....
    Downloads: 0 This Week
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  • 24
    jdNBTExplorer

    jdNBTExplorer

    A Editor for Minecraft NBT files

    Downloads: 81 This Week
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  • 25
    HuMidi

    HuMidi

    Play MIDI like a human in ROBLOX with automatic sustain pedals.

    HuMidi is a universal piano auto player for ROBLOX. It plays even the most generic MIDI file with great depth, thanks to the humanization and automatic sustain pedal generation algorithms. The pedals are generated with a thorough analysis of the MIDI data, adding more depth to your performance that no other MIDI players could! Personally have been tested in: - Visual Pianos - Starving Pianists - Digital Piano - Piano's Got Talent This tool is universal, as long as the piano in-game...
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    Downloads: 1,142 This Week
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