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A minigame tournament engine that allows for playing games against other people across the internet. The project is in the planning/alpha. It only currently has an Line of Sight Chess Program.
Tacticon is a new turn based board game, that can be seen as the new kind of chess. The software is build with Java3D and it can be used to play tacticon with 2 players. Computer player is not build yet, because of the complexity of the game.
Ataraxia will provide a generic internet gaming framework in java. Board, table, card games will be easy to be developed! bridge, hearts, spades, rummy, go, connect-4, chess, checkers, monopoly, risk, mahjong and more will come! JXTA P2P will be tested.
Google Colab GPU access in your favorite programming language
AntiPython Colab is a source to source compiler that let's you build AI in Java, Rust, JavaScript, Flutter, C#, Go, Ocaml(and etc...) utilizing free Google Colab GPUs!
It's blazingly fast and very robust as it uses websockets and the Treesitter C library under the hood.
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noMADS - NOt so simple Multiple Agents Demo System.
A group of 4 types of agents (each with its capabilities) cooperate while crossing a map and facing various kinds of problems. This project is a JADE-based java application resulting in an applet.
GAZES - Genetic Algorithm Zombie Eradication Simulation Grid-based simulator for zombie scenario. The units will use genetic algorithm to determine their actions on a cycle by cycle basis. This is a school project, so is likely on hiatus for summer.
The Guiey project is an attempt to develop a system for graphical user interface scripting and testing in Java. Guiey will use a computer by seeing, typing, and clicking - just like a human user.
Async message based communication system for different languages
Different implementations of a JSON based protocol for interchange of messages between different programming languages in a peer to peer fashion.
Currently Java and Javascript support, but more coming.
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GASPAR implements an dialectical argumentation framework for instantiating the artificial intellect of a software agent. In this artilect, motivations are represented in mental faculties which argue why and how these motivations can be adopted.
Procedural content generation of deterministic and complex entities, with properties and other entities inside, defined by an editable XML file, along with a framework to simulate actions, compositions, and interactions of entities.
Cerial Killer is a checkers playing AI created as part of an AI course at Lund University. The course had a game tournament where the students where supposed to create their own AI that played checkers and play it against other students, this is one of the entries in the tournament 2008.
This project is an implementation of a computational framework that addresses general-interest low-level problems such as real-time synchronization, sound communication and spatial agent mobility.
A chatbot framework currently implementing the ErkiTalk and irc protocol. By specifying parsers for the server's input one can easily create custom bots (if one can program in java of course ;).
NXTAI's main objective is to create a new generation of natural language processing program by using a unique neural networking model. To demonstrate the algorithm works, A chatbot will be developed as a classical example of how it can be used.
GAP (Grid Agents Platform) Toolkit for Modeling and Simulation of Mobile Agents in Grid Environments. GAP is an abstraction over GridSim, a Grid Simulation Toolkit for Resource Modelling and Application Scheduling for Parallel and Distributed Computing.
This project aims at creating rationally thinking agents. The agent gather information through command line or network and stores it in its memory. It uses Stanford's NLP library to understand the language statements.
This project aim to provide a crowd movement simulation based on primitive human behaviours and emerging behaviours for research and educational purposes. The application (front-end) is generic and can be reused.
Scrachi is simple boards game. Board is filled with different colors balls, and the player is focused on selecting the groups (more balls in group, more points). An AI computer is an opponent. Two versions: for phone (java), browser (java-script).