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JSGB is a Nintendo GameBoy emulator. Written in JavaScript and HTML5. Integrates a debugger with breakpoints support, memory, viewer and more... You can test it here: www.codebase.es/jsgb/?v=0.02
XAGE, the eXtensible Adventure Game Engine, is intended to be an engine capable of creating and running Sierra-like adventure games. Furthermore, it is the intention to make the engine extensible so that more complex game types can be created as well.
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A tactics RPG engine written in almost entirely in javascript (only a java applet for music/audio). Allows creation of tile based RPGs with javascript events and commands, and should work in most javascript capable browsers.
This is new reincarnation of all-known xNova project. In the "Regenesis" we want to summarize all best from space-MMRPGs such like Unificant Wars and OGame. All development is carried out with Java (Hibernate + J2EE) + Haxe + ExtJS.
Independency will be a browser game set in space. It is written from scratch and uses Java Servlet Tech. Gameplay will be like OGame, but with more features.
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Fydji WS is a Web Services creation framework allowing to build services mapped to database operations, Java methods or other sources. It produces a Web application for services publishing and Java/JavaScript/PHP client classes for their invocation.
Decimation is an open-source multiplayer game framework programmed in Java. It can support a variety of 3D games, ranging from small four-person games to large massively multiplayer online role-playing games, supporting thousands of concurrent users.
SOLAPLayers is a cartographic component which enables navigation in geospatial (Spatial OLAP or SOLAP) data cubes. It aims to be integrated into existing dashboard frameworks in order to produce interactive geo-analytical dashboards.
A set of JavaScriptgames made by me when I was younger ("When I was younger, so much younger than today" *Ahem, sorry*) There are classical games: Tic-tac-toe, Connect four, Fifteen puzzle, Memory, Towers of Hanoi and Leapfrog: useless but funny
Php block is a map engine where modules can be plugged. The base of concept is block image caclulate by server and display to user. Currently a dungeon game is included in this project to test system.
SokkerMonkey (Sokker Extensions) is a set of Greasemonkey User Scripts that provide additional functionalities for the online football management game called Sokker (www.sokker.org). SokkerMonkey improves the user experience in Sokker.
Online turn-based strategy game. The initial idea is allow two player combat with a group of six characters, lika an arena, and the characters will gain experience and buy objects to become more powerful.
This version of Classic Klondike Solitaire is written in IBM’s Enterprise Generation Language (EGL) programming language. EGL compiles to JavaScript, resulting in a rich user interface in any modern browser.
The Little Portal Gizmo is a small Java web application container based on Eclipse plug-ins and the Apache HTTP Core. It uses a custom and very light weight API. The web applications you develop for the Gizmo have the form of Eclipse plug-ins.