A state-of-the-art cloud-based classroom management solution that provides educators with the tools to facilitate efficient collaborative distance learning in or outside the classroom. Share your screen, video camera and whiteboard in lecturer mode or group collaboration, remotely monitor and assist students in real-time. Streamline the learning experience and keep your finger on the classroom pulse.
For Online retailers and ecommerce companies that want to repeat customers.
A modern-day, loyalty rewards platform, Zinrelo helps maximize repeat sales and per-customer revenue through 360-degree customer engagement. Zinrelo encourages multiple dimensions of loyalty including transactional, social, advocacy, engagement and behavioral loyalty. It supports omni-channel deployments that span across desktop, mobile and physical stores.
We have built a general particlesystem for wonderland, and used it to simulate several natural phenomena like rain, snow, and fire.etc. Other developers can easily use our work to built their phenomena satisfying their own needs in wonderland
IrrWeatherManager is an easy-to-use weather management system for the Irrlicht rendering engine.
Having weather in your game has never been this easy!
Please visit the Skyreign Software website (below) for more information.
EditIrr is a scene editor for the Irrlicht engine. It supports plugins for custom scene nodes and animators. It also has a material editor, and supports user data on any scene node.
BetterCommerce PIM enables you to connect your catalog to any sales channels
Meet the first Commerce Stack that’s built exactly to fit your business. Accelerate your commerce innovation with our headless & composable commerce stack
OpenSGToolbox is a collection of libraries that extend features on top of the OpenSG library. These features are: User Interface ParticleSystem Animation Input Video and others.
Particle Toy is an Lua extended particlesystem simulation system. It is implemented in C/C++ and algorithms are scripted in Lua. A patterned version of Particle File, which was implemented by famous Seumas McNally, is provided as an example.
PPIV is a parallel software application used in Particle Image Velocimetry (PIV) analysis. The software will compute the vector field for one image pair or multiple image pairs. PPIV can run on a single desktop machine or in a cluster environment.
Java Open Particlesystem is a Java based particlesystem simulation library. Is has a GUI, done in SWING to build your own particle systems and save/load them. The file format is a simple zip file with a XML file inside. It has a Swing Editor too. The p
QParticles is the QBlock particlesystem creation tool. Particle systems can be created and modified in real-time, then saved to a file that can be loaded into your QBlock game.
This project is a pure Java implementation of an MMORPG / mud, server and client. It is a fully persistent world, backed by a MySQL datastore. Features NPC AI, shard-level scalability, and persistent items, and a particle attack system.
This library allows you to control a PMS (Particle Measuring Systems) Lasair II air particles counter. You can either use a COM component from several programming languages (Visual Basic, ...) or directly use its underlying Python class.