Search Results for "particle system" - Page 2

Showing 37 open source projects for "particle system"

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  • 1
    We have built a general particle system for wonderland, and used it to simulate several natural phenomena like rain, snow, and fire.etc. Other developers can easily use our work to built their phenomena satisfying their own needs in wonderland
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  • 2
    irrWeatherManager
    IrrWeatherManager is an easy-to-use weather management system for the Irrlicht rendering engine. Having weather in your game has never been this easy! Please visit the Skyreign Software website (below) for more information.
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  • 3
    A C++ object orientated 2D game engine for Windows, Mac OS, Linux and iPhone.
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  • 4
    EditIrr
    EditIrr is a scene editor for the Irrlicht engine. It supports plugins for custom scene nodes and animators. It also has a material editor, and supports user data on any scene node.
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  • 5
    OpenSGToolbox is a collection of libraries that extend features on top of the OpenSG library. These features are: User Interface Particle System Animation Input Video and others.
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  • 6
    Particle Toy is an Lua extended particle system simulation system. It is implemented in C/C++ and algorithms are scripted in Lua. A patterned version of Particle File, which was implemented by famous Seumas McNally, is provided as an example.
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  • 7
    Linear Time Invariant (LTI) system identification using particle swarm optimization (PSO) algorithm. Creators : Vahid Kiani, Hadi Sadoghi Yazdi
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  • 8
    PPIV is a parallel software application used in Particle Image Velocimetry (PIV) analysis. The software will compute the vector field for one image pair or multiple image pairs. PPIV can run on a single desktop machine or in a cluster environment.
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  • 9
    Java Open Particle system is a Java based particle system simulation library. Is has a GUI, done in SWING to build your own particle systems and save/load them. The file format is a simple zip file with a XML file inside. It has a Swing Editor too. The p
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  • 10
    QParticles is the QBlock particle system creation tool. Particle systems can be created and modified in real-time, then saved to a file that can be loaded into your QBlock game.
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  • 11
    This project is a pure Java implementation of an MMORPG / mud, server and client. It is a fully persistent world, backed by a MySQL datastore. Features NPC AI, shard-level scalability, and persistent items, and a particle attack system.
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  • 12
    This library allows you to control a PMS (Particle Measuring Systems) Lasair II air particles counter. You can either use a COM component from several programming languages (Visual Basic, ...) or directly use its underlying Python class.
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