Search Results for "hidden objects game" - Page 2

Showing 170 open source projects for "hidden objects game"

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  • 1
    AdaVenture

    AdaVenture

    kid-friendly retro point & click 3D OpenGL "adventure" game

    AdaVenture is a kid-friendly retro point&click game, intended to be a minimal extension to 3D of the original 2D Atari game named "Adventure". Now runs on Windows, OSX, and Gnu/Linux -- all distros. Set in ancient Persia, it begins outside the castle of the young King Xerxes, who inherited a golden chalice from his father, Darius the Great. It was recently stolen by a surly foe named King Leonidas of Sparta. Your quest is to find and return the royal chalice to its pedestal within...
    Downloads: 3 This Week
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  • 2
    Kisekae UltraKiss

    Kisekae UltraKiss

    Kisekae UltraKiss is a full featured integrated development environmen

    UltraKiss is a computer program that implements the Kisekae Set system, KiSS, a Japanese graphics system originally developed to facilitate costume changes on virtual dolls. UltraKiss was developed to help artists build their KiSS sets. It is a full featured viewer for all KiSS dolls, games, and visual applications. It is also a complete graphical development environment for creating KiSS applications. It fully implements the FKiSS event driven programming language up to and including...
    Downloads: 18 This Week
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  • 3
    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL & + (Paged List, TextEditor, VRAstroVision ...)

    Vincent Radio {Adrix.NT} Sources Library & Applications : Delphi C++ Java VRCalc++ C# VRCalc++ Object Oriented Scripting Language - Engine Source Pascal Code - Delphi Packages Build Prjs - VRCalc++ Scripted System Std RT Library - Guides & Docs (CHM, PDF, DOCX) - VCL & FMX (FireMonkey) Support - Script Test Code (Lang RTL VCL FMX) - Visual Stage Project : VCL & FMX Paged Lists & Iterators : Delphi C++ Java C# Multi-Dim Arrays & Direct Graph Classes : Delphi C++ Java VRCalc++...
    Downloads: 2 This Week
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  • 4
    Cerberus Content Management System 6

    Cerberus Content Management System 6

    Cerberus Content Management System

    Cerberus Content Management System is a dynamic, secure and infinitely expandable CMS designed after a Unix-Like model complete with a Unix-Like Kernel File named: Cerberus. It is a custom written Web Application Framework ( W.A.F. ) with a consistent and custom written Pre-Hyper-Text-Post-Processor Programming Code Framework ( P.C.F. ). This Web Application Software Project' aim is to be the fastest and most secure Web Application Framework, Web Application Programming Code Framework, Text,...
    Downloads: 3 This Week
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    CerberusCMS5

    CerberusCMS5

    Cerberus Content Management System

    Cerberus Content Management System is a dynamic, secure and infinitely expandable CMS designed after a Unix-Like model. It is a custom written Web Application Framework ( W.A.F. ) with a consistent and custom written Pre-Hyper-Text-Post-Processor Programming Code Framework ( P.C.F. ). This Web Application Software Project' aim is to be the fastest and most secure Web Application Framework, Web Application Programming Code Framework, Text, Voice and Video Communications Platform and Content...
    Downloads: 1 This Week
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  • 6
    Knit

    Knit

    Lightweight game framework for Roblox

    Lightweight game framework for Roblox. A lightweight framework that simplifies communication between core parts of your Roblox experience and seamlessly bridges the gap between the server and the client. Services and controllers are the core of Knit. These objects provide a foundation for Roblox experiences. By orienting core game logic around services and controllers, developers will inherit cleaner organization across codebases and easier maintainability.
    Downloads: 1 This Week
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  • 7
    cerberuscms2

    cerberuscms2

    Cerberus Content Management System

    Cerberus Content Management System is a dynamic, secure and infinitely expandable CMS designed after a Unix-Like model. It is a custom written Web Application Framework ( W.A.F. ) with a consistent and custom written Pre-Hyper-Text-Post-Processor Programming Code Framework ( P.C.F. ). This Web Application Software Project' aim is to be the fastest and most secure Web Application Framework, Web Application Programming Code Framework, Text, Voice and Video Communications Platform and Content...
    Downloads: 4 This Week
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  • 8
    Path-Creator

    Path-Creator

    Path creation asset for Unity game development

    Path Creator is a Unity tool that allows developers to design and manipulate smooth paths using Bezier curves for use in games and simulations. It provides an intuitive editor interface where users can create paths visually and adjust control points to shape curves precisely. The tool is widely used for tasks such as character movement, camera paths, and object animation along predefined routes. It supports features like automatic path smoothing, looped paths, and adjustable resolution for...
    Downloads: 0 This Week
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  • 9
    Tiler

    Tiler

    Build images with images

    Tiler is an open-source tool that creates complex images by assembling many smaller images or shapes into a mosaic-style composition. Unlike traditional mosaic generators that rely on simple square grids, Tiler supports tiles with multiple shapes and sizes, allowing far more creative and flexible visual patterns. The software analyzes a target image and reconstructs it using a collection of smaller tile images or shapes that collectively approximate the original picture. This approach...
    Downloads: 13 This Week
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  • 10
    Ambient

    Ambient

    The multiplayer game engine

    Ambient is an open-source, cross-platform runtime and engine for building and deploying high-performance multiplayer games and 3D applications, using a modern stack built on Rust, WebAssembly (WASM), and WebGPU. It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can be synchronized across clients automatically. Ambient supports a package-based workflow reminiscent of Rust’s crate system, where “packages” bundle code, assets, and schema definitions; this modular design encourages reuse, mixing, and sharing of content. ...
    Downloads: 1 This Week
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  • 11
    Depressurizer

    Depressurizer

    A Steam library categorizing tool

    Depressurizer is a program aimed at making it a bit easier to manage large Steam game libraries. It can auto-categorize your games for you. Currently, it does so based on data from that game's Steam store pages. It can use genres, Steam flags (like "Single-Player" and "Steam Cloud"), Steam tags, Developer & Publisher info, How Long to Beat times, year, and/or Steam review user scores. Auto-categorizing can be done manually or automatically via shortcuts.
    Downloads: 1 This Week
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  • 12
    QScript

    QScript

    Expression and algorithm evaluator (built with Java)

    V2.1.1 compatible with Processing 2 & 3. A powerful yet simple to use scripting language that can be used to evaluate expressions and simple algorithms. In fact it is the only evaluator I know that supports complex numbers and vectors without the need for additional configuration. The emphasis is on simplicity and extensibility and the website provides detailed guides to help you get the most of QScript. It supports variables, selection (IF-THEN-ELSE) and repetition (WHILE-WEND and...
    Downloads: 0 This Week
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  • 13
    Dinosaur Game

    Dinosaur Game

    An adaptation of Chrome Dinosaur Game, it's better.

    What is DinosaurGame DinosaurGame is a parody of Chrome's hidden Dinosaur game. DinosaurGame will provide a similar experience, but you can turn on autoplay whenever you desire. How To Play [space key]/[up key] - Dino Jumps [down key] - Dino ducks or falls faster hold [A key] - Toggle autoplay scroll [wheel] - Increase/Decrease volume
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    Downloads: 7 This Week
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  • 14
    OpenGL Canvas

    OpenGL Canvas

    An Android library that provides views using openGL canvas

    android-openGL-canvas is a lightweight OpenGL rendering library for Android that emulates the Android Canvas API using OpenGL ES 2.0. It’s designed for developers who want to achieve hardware-accelerated 2D graphics on Android while maintaining the familiar Canvas drawing commands. Ideal for real-time graphics, games, or custom views, this project provides a fast and flexible alternative to Android’s software rendering without the need for a full game engine. It bridges the gap between...
    Downloads: 0 This Week
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  • 15
    Urho3D

    Urho3D

    Urho3D Game engine

    Urho3D is a game engine made by developers, for developers. The code is clean and well-commented. Urho3D is free and will always be free. There is no hidden royalties. It is IDE-agnostic and has no vendor lock-in. Urho3D runs on Windows, Linux, macOS/iOS/tvOS, Android, and even on Raspberry Pi. It also runs on your browsers. You need an installed Urho3D library for the desired target platform to proceed.
    Downloads: 0 This Week
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  • 16
    Ultimate Creator

    Ultimate Creator

    Advanced map editor

    It is an advanced object, vehicle, actor editor (full list below), which can work right in the game! Editing: Objects, Vehicles, Actors, Pickups, Checkpoints, Map icons, Gangzones, 3D texts. How to use: 1. To begin, you must have an RCon rights (optional). 2. Once you get them, type /edit command. 3. Now you are in flymode: use the keys W, A, S, D to move, and move the mouse to look around. 4. You can open the main menu by pressing the Enter key. 5.
    Downloads: 0 This Week
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  • 17
    Clicker

    Clicker

    Advanced Minecraft auto-clicker made in C++

    Minecraft auto-clicker made in modern C++, performance-optimized and easy to use. Tested on Forge, Vanilla, Lunar and Badlion. 1.8.9 and 1.7.10. For advanced users, search for a binary that downloads a file and keeps that file pretty hidden on the filesystem.
    Downloads: 0 This Week
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  • 18
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 8 This Week
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  • 19
    Blooklet-utility-mod

    Blooklet-utility-mod

    A userscript for Blooklet, compatible with tampermonkey

    This script is created for research and education purposes. Abusive usage of this script is not tolerated and the author is not responsible for any damage or harm caused due to usage of the script. Features such as skin unlocks work by intercepting blooket's request to its server and modifying the response data to unlock skins. This request only happens once, so once the request is made, the feature can no longer be enabled/disabled. The ability to unlock skins requires the name of the skin...
    Downloads: 1 This Week
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  • 20
    FreeNono

    FreeNono

    A free implementation of the nonogram game

    FreeNono is an open-source implementation of the Nonogram game — a logic puzzle in which cells in a grid have to be colored or left blank according to numbers given at the side of the grid to reveal a hidden picture. FreeNono is distributed under the terms of the GNU GPL.
    Downloads: 1 This Week
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  • 21

    D2X-XL

    OpenGL port of the classic 6dof 3D shooter Descent

    D2X-XL is an OpenGL port of the classic 3D Shooter game Descent 2 for Win32, Linux and Mac OS X, containing many enhancements and bug fixes while preserving full backwards compatibility.
    Downloads: 11 This Week
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  • 22
    Develop an experimental framework for simulated multiplayer (model) railroads. It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces. Project Homepage: http://simulrr.sourceforge.net The SRR Framework has been used by the SrrTrains v0.01 project Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c Home of SrrTrains: https://lc-soc-lc.at/host
    Downloads: 0 This Week
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  • 23

    XMLGameEngine

    An engine for describing games built around Xerces, exprtk, and SFML

    XMLGameEngine Home: https://github.com/beefviper/XMLGameEngine XMLGameEngine dependencies: Xerces https://github.com/apache/xerces-c exprtk https://github.com/ArashPartow/exprtk SFML https://github.com/SFML/SFML XMLGameEngine stores a complete description of a game in an XML. The XML file is loaded and parsed by Xerces. Any variables, expressions, or function calls in the XML data is evaluated by exprtk. The resulting values and objects are used to render the game with SFML. XMLGameEngine is currently an alpha, and not complete. Things that work: Loading, validating, and parsing XML Expression and function evaluation Creation of variables, objects, and states Key handling for objects and states Some drawing functions: shape.circle(), shape.rectangle() Basic text() Some collision: screen boundaries, circle-rectangle Things still missing: Collisions of all types Scoring system Win Condition
    Downloads: 0 This Week
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  • 24
    /tg/station

    /tg/station

    The /tg/station branch of SS13

    /tg/station is a community-run codebase for Space Station 13, a 2D, round-based, multiplayer role-playing game built on BYOND where players assume varied roles aboard a dangerously quirky space station. Space Station 13 is a paranoia-laden round-based roleplaying game set against the backdrop of a nonsensical, metal death trap masquerading as a space station, with charming spritework designed to represent the sci-fi setting and its dangerous undertones. Have fun, and survive. This is the...
    Downloads: 0 This Week
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  • 25
    ÖbEngine

    ÖbEngine

    2D Game Engine with Lua Scripting made on top of SFML

    ObEngine is a free and open-source 2D game engine designed to make game development fun and accessible by combining a C++ core with powerful Lua scripting, providing both performance and ease of use. Built on top of the Simple and Fast Multimedia Library (SFML), the engine gives developers access to rendering, input, audio, and windowing systems while they write gameplay logic in Lua, a lightweight scripting language that simplifies interaction with game objects and behavior. ...
    Downloads: 1 This Week
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