Showing 48 open source projects for "c# obj"

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  • 1
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes...
    Downloads: 0 This Week
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  • 2

    GLWaveLoad

    OBJ Load & Display Library

    A library to simplify loading and rendering .OBJ models with OpenTK.
    Downloads: 0 This Week
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  • 3
    GLC_lib
    GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
    Downloads: 1 This Week
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  • 4
    New Cube engine, based upon the Cube engine from dot3 labs. new features will include: compatibility with cube 2 and 1. dynamic lighting better fluid animated .obj files animated textures
    Downloads: 0 This Week
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  • 5
    Library handling 3D Object Files (OBJ) format.
    Downloads: 0 This Week
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  • 6
    Portable makefile generator. Generates project files for MSVC, XCode, Carbide, Eclipse, GNU make and more with support for C/C++/Obj-C files, assembly files, C# projects and Android projects.
    Downloads: 0 This Week
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  • 7
    Graphical library focused on tridimensional rendering with OpenGL standards. High performance and scalability are the goal of this project.
    Downloads: 0 This Week
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  • 8
    Authenticating proxy server software for Mac OS X. The front-end is written in Obj-C using the Cocoa framework, but the actual proxy daemon application is written in C using plain BSD sockets.
    Downloads: 0 This Week
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  • 9
    Simple T9/TAP-9 support lib/obj for alpha-numeric input with phone keypad. Supports 4 modes: Upper, Lower, Initials, Numeric. Input matrix is programmable at compile time. Tested on Linux, WinCE, and Symbian S60.
    Downloads: 0 This Week
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  • 10
    Flexible ANSI C 3DS and OBJ trimesh loader.
    Downloads: 0 This Week
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  • 11
    The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer.<br>It is written in C++ and uses OpenGL & SDL.<br>The project's second iteration reads vertex, normal, texture, and mtl data.<br>Note: the 'OBJ' file format is known by most modern 3D modelers.
    Downloads: 0 This Week
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  • 12
    This is a project to create a native cocoa Programmers Text Editor, code named Oscar. This goal of this project is to create a full blown Obj-C Text Editor that contains many of the features such as extensions and scriptability that BBEdit contains.
    Downloads: 0 This Week
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  • 13
    K8055 is a Mac OS X based control panel for the Velleman K8055 USB I/O card. It's a Cocoa / Obj-C application which can be used to control the K8055 from your desktop. The source will also provide a starting point for other K8055 interfacing applications.
    Downloads: 0 This Week
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  • 14
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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  • 15
    SimpleScript is a simple programming tool for scripting languages (Perl, PHP, Python, Ruby, TCL) written in Obj-C/Cocoa. It can be used by experienced developers to write and test on the fly small routines, and is a good solution for educational purposes.
    Downloads: 0 This Week
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  • 16
    Finch is a package dependency graph management engine with interfaces in many programming languages (C, Obj-C, Perl, etc). The goal for this project is to provide a robust replacement for the current dependency engine in Fink (fink.sourceforge.net)
    Downloads: 0 This Week
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  • 17
    GameBuilder is card based engine for Mac OS X. It is written in OBJ-C and should be able to be customized from the package contents - without the source code. The goal of GameBuilder is to have an engine that anyone can use for their cardbased game editor
    Downloads: 0 This Week
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  • 18
    Developping for MacOS X, you needed a XML parser while you're programing using the Cocoa (Objective-C) environement?? We thought of you, here comes some frameworks to do the job!!!
    Downloads: 0 This Week
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  • 19
    Polyglot is a command-line tool written in Obj-C/Cocoa for use on Mac OS X. It is designed to smooth the process of localizing Cocoa applications to other languages, by providing checks and optimizations that it can apply to other Cocoa applications.
    Downloads: 0 This Week
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  • 20
    A lightweight Objective-C wrapper for BSD sockets on Mac OS X. The idea is to present an Obj-C interface to sockets in the lightest way possible, not requiring any extra libraries, frameworks, or files than what is supplied on the Mac OS X Dev CD.
    Downloads: 0 This Week
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  • 21
    GUILocate is a graphical frontend for UNIX's locate command which was started as a small Obj-C/Cocoa training app.
    Downloads: 0 This Week
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  • 22
    A library to load Wavefront .obj models. It supports loading vertices, textures, normals, faces and material libraries. Much more will be added in the near future.
    Downloads: 0 This Week
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  • 23
    The aim of the project is to write an distributed object compiler/interpreter. Object reside on special server and can be accessed in a java/c++ style programming language through a network. This project is currently being renamed please check http://obj
    Downloads: 0 This Week
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